There’s something oddly comforting about booting up my PlayStation, shutting out the world, and diving into a perfectly crafted action-adventure. Especially when there’s a good deal – and right now, Sony’s serving up some irresistible discounts. But hey, not every “must-play” is equally unmissable. Here’s my no-nonsense take on 10 PS4 and PS5 action-adventure games that I’ve logged serious hours in, each with a hefty discount this week. Some are essentials. A couple might surprise you. Either way, these are the games I’d recommend (or warn you about) if we were swapping controller stories at 2am.
Let’s get this out there: RDR2 defined a chunk of my gaming life. When it comes to pure immersion, nothing’s matched waking up in a cold, digital dawn as Arthur Morgan, your horse softly breathing nearby, the promise of a heist or a hunt ahead. This Ultimate Edition doesn’t just add fluff – its extra missions and online bonuses make those endless plains even richer.
I remember wandering away from the main story, my “plan” derailed by a thunderstorm or a stranger’s random plea for help (pro tip: never trust anyone limping near Lemoyne). It’s a world that’s not just big, but alive – every sunset, each personal betrayal, feels weighty. I sunk dozens of hours just fishing, tracking, and people-watching in dusty saloons. That emotional punch in the story? Still hits like a train.
If you skipped it when it dropped (and let’s be real, some thought it’d never live up to the original), at under 20 euros, the answer is simple: it’s finally time. No other open-world game blends storytelling and environmental detail quite like this. And yes, the first snowstorm is still jaw-dropping, even on a replay.
I’ll admit — after Origins and Odyssey, I was a little worried Assassin’s Creed had drifted too far from its sneaky roots. Mirage, though? It yanked me right back into the rooftops and alleys. Basim’s adventure in Baghdad trims the fat, ditching bloated RPG systems for classic, satisfying stealth and parkour.
The moment I first air-assassinated a target in a bustling bazaar, blending back into the crowd, I felt a rush I hadn’t had since Ezio days. There’s a laser focus on infiltration: picking pockets, plotting escape routes, and solving problems with brains over brute force. It’s not trying to do everything, and that focus works wonders.
Some folks wanted another hundred-hour epic, but I loved how Mirage respects your time and patience (for once, fewer towers to climb!). Its version of Baghdad is both dense and gorgeous — and lurking along moonlit rooftops just hits right. For longtime fans, especially, it’s an absolute must-play at this price.
If you grew up with Crash, you know two things: wild, vibrant levels — and a difficulty curve that occasionally punches you in the teeth. I nabbed Crash 4 mostly for nostalgia, but what kept me hooked was its willingness to evolve. The quantum masks shake up gameplay with phase-shifting and reverse gravity, keeping things frantic.
I have this vivid memory: it’s 2am, I’m sweating over a single level, my partner popping in occasionally just to laugh at my endless fails. But the burst of joy I got when I finally nailed that triple-spin jump was pure late ‘90s magic. This game respects the player — it’s tough, but fair, and wildly inventive with its level design.
If you’re after something joyous and challenging — maybe a break from endless guns and gloom — Crash 4 is a gem. It rewards skill, timing, and a stubborn streak. Plus, those colors look absolutely bonkers on a big HDR TV.
Confession: I slept on Grounded until a friend all but dragged me in for co-op. Who knew the Honey, I Shrunk the Kids premise could be this much fun — and occasionally this stressful? Getting shrunk to bug size in a backyard turns every ant and blade of grass into something epic, and that first encounter with a wolf spider? Yep, still burned in my memory (I may have screamed).
Grounded nails teamwork. The early game is a scramble, figuring out how to survive on crumbs and sap, but soon you’re strategizing together: building bases, setting traps, and discovering secrets in a world you thought you knew. It’s hard enough solo, but with friends, the chaos and laughs double.
It’s perfect if you want something different from the usual post-apocalyptic fare, and its handcrafted insect threats are genuinely intimidating. Score it now, especially if you have just one friend willing to help you collect enough acorns to survive the night.
No PlayStation adventure list feels right without mentioning AC Odyssey. When this one landed, it was *the* RPG evolution for Assassin’s Creed, for better and worse. Ancient Greece spread out before you, tempting you with quests, ship battles, and possibly too many things to collect.
My playstyle: obsessive. Naturally, I tried to 100% the map, only to realize that Odyssey rewards exploring at your own pace. The world is lush, the mythological undertones compelling, and Kassandra (let’s be honest, she’s the best protagonist option) anchors it with big heart. I’ll never forget my first battle on a stormy Aegean Sea — or the joy of Spartan-kicking bandits off cliffs.
It’s easy to lose weeks here, and the RPG systems give genuine choice (for better or worse). Some might call it bloated, but if you crave a huge, immersive journey, there’s honestly nothing else quite like it — and at this price, it’s a ridiculous bargain.
I’m not embarrassed to admit that Sekiro chewed me up for days. FromSoftware’s Sengoku-era epic is the hardest game on this list, no question. It’s less RPG than Souls, more pure, tense swordplay and split-second parries. I’ll never forget my first real victory over Genichiro — it felt like conquering Everest (after falling off it a dozen times).
If you’re after a challenge, there are few finer. Every mini-boss is a rite of passage; every stealth takedown an opportunity — or a peril — depending on your patience. But those moments — like vaulting over a rooftop at sunrise, the clang of steel in your ears — stick with you for years.
Sekiro isn’t for everyone (I know several friends who bounced off the learning curve quick), but if you value sheer skill-based combat and mad, adrenaline-fueled triumphs, it’s a must. Just don’t smash your controller on your desk — trust me, I learned the hard way.
As a lifelong Resident Evil fan, Village was a weird, thrilling curveball. It channels the creepy, puzzle-box vibe of classic RE, throws in some over-the-top action, and adds a dash of… let’s call it “Lady D hype.” My first hour was spent creeping, not shooting, but when the game opens up, it becomes a wild theme park of horror. That dollhouse segment? Genuinely got under my skin.
I played mostly at night, headphones blaring — easily one of my most memorable horror experiences on PS5. There’s just enough cheese to keep you grinning, but plenty of genuine scares. It’s not quite as revolutionary as RE7, but it’s unquestionably fun and one of the best uses of dual-sense immersion.
If you’re chasing chills and spectacle in equal measure, don’t miss it. And yes, it’s as replayable as any of the series — especially once you start hunting for secrets.
Ghost of Tsushima caught me by surprise. I didn’t think an American studio could absolutely nail feudal Japan vibes, but Sucker Punch pulled it off spectacularly. Exploring Tsushima, picking up stray haikus, tracking foxes, and challenging Mongols to duels at sunset — it’s one of the best “just wander and vibe” games I’ve ever played.
The duels, especially, feel fantastic: sharp, cinematic, with enough tactical depth to keep you engaged. But what truly got me? The wind guiding you instead of a minimap — it sounds gimmicky, but it’s so freeing. It transforms traversal into discovery, not just another checklist. I’m still chasing down the last armor set, just because the world feels so meditative.
Whether you mainline story missions or lose yourself in side quests, there’s something special here. It’s a love letter to samurai cinema and one of PS4/PS5’s finest.
I’ll die on this hill: swinging as Miles felt even better than Peter. The music, the wintery Harlem aesthetics, the kinetic venom powers — it all just flows. The game isn’t as sprawling as the 2018 Spidey (I finished Miles in a couple of weekends), but every moment crackles with energy.
The “chill” moments — like helping locals with side missions or just web-zipping around for fun — make this feel like a neighborhood love story as much as a superhero romp. Two words: prowler missions. I found myself replaying them just for the beats and that electric Spider-verse vibe.
If you want the essence of modern superhero games, minus the open-world bloat, Miles Morales is the ultimate one-sitting mood booster. Even if you’ve played the original, this is its own essential adventure.
Here’s my take: Lost Legacy is the most fun Uncharted spin-off, period. Chloe and Nadine’s banter is genuinely sharp, their partnership developing in ways that Nathan and Sully never quite managed. It’s tighter than the mainline games, blending high-octane set pieces with surprising moments of calm (poking around ruins in Western Ghats was unexpectedly peaceful).
My favourite memory? An elephant rescue that made me forget I was even playing a “shooter.” That’s what makes Lost Legacy a standout: it’s less about the endless bullet storms, more about discovery and dynamic relationships.
If you crave classic Uncharted adventure packed into a lean, highly replayable package, there’s no better time to snag it. Especially with that PS5 patch — it’s never looked (or felt) this good.
These aren’t just discounted games — they’re journeys that stuck with me long after the credits rolled. Whether you’re drawn to samurai tales, superhero arcs, or a cowboy epic, there’s no shortage of worlds to lose yourself in. And honestly? At these prices, you might as well take the plunge on more than one. Anything I missed, or disagree with my picks? Hit me up. I’m always down to swap tales from the PlayStation wilds.
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