
Game intel
1348 Ex Voto
Journey through a tumultuous Medieval Italy as Aeta, a young knight errant who sets off on a brutal quest to find and save her closest one. 1348 Ex Voto is a c…
After spending my first run of Chapter 3 wandering in circles and dying to the axe boss more times than I’d like to admit, I went back through the forest slowly, testing paths and puzzle solutions. This guide is the clean route I wish I’d had: it gets you all the important collectibles (including the San Francesco trinket and the Impera Guard sword piece), clears every raider camp, and sets you up to crush the stamina-based boss without burning all your healing.
Expect about 30-45 minutes if you follow this walkthrough and don’t rush combat. The chapter is mostly linear, but it loves to hide climbable ledges, small crawl spaces, and crates you’re supposed to push. The final boss is more about patience and stamina management than raw damage, so I’ll go into that in detail at the end.
You start at the edge of a forest. From here, your goal is to reach the ruins and nab your first big collectible.
Inside the ruins, move through the main archway and then take a left turn. This left is easy to miss; the first time through I kept going straight and ended up looping around the same rubble.
Up ahead you’ll notice a tree with mushrooms at its base. This is your sign you’re in the right place. Near that tree:
Don’t rush the jumps here. The camera can be a bit stubborn, and I fell off a few times before realizing I needed to nudge it manually before each jump. Once you have both the paper and the San Francesco trinket, drop back down into the ruins.
From here, look for a small opening in the ruins’ wall – Aeta can crouch through. This is your exit to the next section.
Once you squeeze out of the ruins, you’re in more open forest again.
There are a few raiders here. The combat in 1348 Ex Voto can feel clunky, so I recommend:
Circle/B to dodge sideways instead of backward – side steps tend to avoid the wide swings better.Once the camp is clear, climb the wooden stairs to reach the wheelhouse building ahead. This is your first environmental puzzle.

Inside the wheelhouse you’ll notice a staircase that has collapsed, and a crate that looks like your way up. The crate is blocked by a big wooden beam and you can’t move it forward from the front. I wasted several minutes trying to “angle” it around before realizing the trick is behind the mechanism.
This is the first place most players get stuck. The game doesn’t clearly hint that you can go behind the mechanism, so if you’re ever pushing a crate and it “should” move but doesn’t, look for a way to manipulate the environment around it.
Once you emerge from the wheelhouse exit, you’ll see a fenced-off path ahead and shallow water nearby.
Now follow the crate along the stream until it bumps into the shore near the larger house you couldn’t access earlier.
The Impera Guard piece is important for your long-term damage and weapon progression, so don’t skip this. The first time through I assumed the house was just scenery and moved on, only to realize later I’d missed a core upgrade and had to backtrack through the whole area.
When you’re done looting, climb back out the way you came and look north toward the higher ground. There’s a ledge path that continues the main route.

From the house area:

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You can quickly deal with this single raider. A simple dodge to the side and a couple of strikes will do. Once he’s down, move across the stone bridge and push deeper toward the tower.
At the base of the tower you’ll see a bunch of crates and broken masonry.
Interact with the winch to lower the lift. Now:
There’s a second lift ahead, but this one is more about timing than crates:
This jump is easy to miss; if you ride the lift all the way down, you’ll just end up confused in the lower area. If that happens, just bring it back up and try again, making sure you jump as soon as the platform starts moving.
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Through the planked door is a sequence of raider camps. These are your last big resource check before the boss, so take your time and loot everything.
My tip here is to avoid using your best consumables in these camps unless you absolutely have to. You want as many healing options as possible for the boss. Use mushrooms and basic food first and don’t be afraid to kite enemies around obstacles to isolate them.
This boss looks intimidating, but once you understand his stamina bar and attack patterns, he becomes very manageable. Think of this fight as a duel where your real goal is to drain his stamina, not chunk his health.
The big mistake I made early on was getting greedy after the three-hit combo and trying to squeeze in attacks. That almost always got me staggered and put me behind on stamina and health.

The boss has his own stamina bar. It drains when he:
That last point is important: even if he blocks your hits, you’re still winning the stamina tug-of-war. This is why short, safe combos are better than all-in attacks. When his stamina is low, he goes into more obvious “tired” animations, and after a scripted clash moment, you can finally finish him off.
If you keep your head, this fight becomes a rhythm: defend, 1–2 hits, back off. Any time I tried to play it like a typical action game boss and spammed attacks, he shredded my stamina and health in seconds.
Once you defeat him, you unlock the Fortitudo skill tree, which leans into endurance-style upgrades. It’s a fitting reward after a fight that teaches you to respect stamina.
After the boss goes down, you get a story cutscene. When control returns, there’s a short follow-up encounter. By this point, the worst is over:
This sequence is more of a narrative coda than a real difficulty spike, so as long as you don’t switch back into “button-mashing” mode, you’ll be fine.
If you want a quick checklist for a 100% run of Chapter 3, here’s the streamlined flow:
Once you’ve run through it this way once, Chapter 3 stops feeling like a maze and more like a deliberate training ground for the game’s stamina-driven combat. If I could beat that axe brute after my first few messy attempts, you absolutely can with this route and a bit of patience.