
Game intel
Abyssus
Abyssus is a fast-paced dungeon crawler, where the goal is to traverse a randomly generated series of dungeons while fighting your way past waves of increasing…
When DoubleMoose first unveiled the “brinepunk” depths of Abyssus, I felt both a gravitational pull toward its sunken mysteries and a healthy dose of doubt. After countless hours tunneling with dwarves in Deep Rock Galactic and fending off hordes in Vermintide 2, the promise of an underwater roguelike FPS was tantalizing. Sunken coral cathedrals, barnacle-clad machinery, and mutated sea guardians stalking the gloom—on paper, it’s gaming candy. But Steam’s indie roguelike scene is saturated, each contender vying for your attention. With an August 12, 2025 PC launch on the horizon and a Steam Next Fest demo teasing players since June 9, 2025, the central question remains: will Abyssus sustain its initial allure or slip beneath the waves of genre fatigue?
We’ve seen roguelikes pillage medieval crypts and dystopian stations until the tropes glimmer dangerously close to stale. Abyssus stakes its claim through brinepunk—a sci-fi subgenre where hydro-powered technology and marine biomes merge under crushing oceanic pressure. The Steam Next Fest demo teases immersion with:
Atmosphere isn’t mere window dressing. In early dives I noticed subtle visual cues—a flicker behind coral pillars hinting at hidden vaults, or a shadowy silhouette suggesting an ambush. These details encourage players to slow down, scan every crevice, and weigh risk vs. reward. But the real test is whether the environmental storytelling propels repeated dives—or amounts to a one-and-done spectacle.
Replayability in roguelikes hinges on meaningful customization. Abyssus boasts eight base weapons, six mod slots per weapon, over 40 charms, and roughly 150 blessings—but breadth alone doesn’t guarantee depth. Let’s examine whether these systems foster genuine buildcraft or idle menu-swapping.
DoubleMoose distinguishes its mod system by promising transformative effects, not flat stat boosts. In my demo sessions I tinkered with:
On paper, these mods hint at emergent combos—imagine a tethered plasma harp that stuns one enemy while volleying arc bolts into nearby groups. In practice, I found some off-meta mashups surprisingly viable, but occasionally jarring imbalances surfaced when combos trivialized certain encounters. Whether DoubleMoose can smooth out these outliers pre-launch will be crucial.
Beneath your modded guns lie charms—pre-dive equippable boons—and mid-run blessings that gamble risk for reward. With around 150 blessings ranging from oxygen-for-damage trades to summoning temporary sea-hound companions, each run should taste fresh:

Effective RNG should nudge creativity without feeling capricious. In the demo, well-timed blessings complemented my weapon mods, but on rare runs an overpowered boon skewed difficulty so dramatically that the thrill vanished. Balancing this “strategic randomness” will define whether Abyssus feels fair or fickle.
Indie roguelikes often shine brightest with friends, and Abyssus supports one to four divers per session. Ambitious for a debut title, yet seamless multiplayer demands top-tier polish. Key pillars I tested include:
Early drops-in and drop-outs were mostly smooth, but occasional connection hiccups threatened to strand a player in a guardian gauntlet. If the final build nails matchmaking, synchronized objectives, and role incentives, Abyssus could foster the same camaraderie that made Deep Rock Galactic a co-op staple.
DoubleMoose was founded by ex-Coffee Stain developers, and The Arcade Crew has a track record with titles like Floppy Knights. This pedigree bodes well, but indie studios often face unpredictable currents:

Trust will hinge on transparent patch schedules and swift bug fixes. Even with 200,000+ wishlists, a silent update cycle or delayed content could sink player goodwill faster than a hull breach.
Composer Remi Gallego’s EDM-infused score throbs beneath every firefight, syncing techno beats to heart-pounding escapes from charging crustaceans. That rhythmic momentum transforms tense skirmishes into highlight-reel set pieces.
On the cosmetic front, glowing coral helmets, skeletal fish armor, and playful emotes inject levity. If these items spark community in-jokes and self-expression, they may become more than wardrobe fillers. If they fail to resonate, they risk drifting into meaningless cosmetic clutter.
Priced at $24.99, Abyssus undercuts many AAA roguelikes. This accessible fee invites wide interest but raises questions about content scope. Initial offerings include:
If each dive yields emergent moments—narrow escapes, accidental combos, player-driven stories—positive word of mouth could push Abyssus beyond its price tag. If the loop feels thin, even an enticing roadmap may not rescue its reputation.

Indie roguelikes live or die on community engagement. Beyond post-launch patches, key longevity hooks include:
Without these pillars, even the most elegant brinepunk tapestry may fray as runs climb into the hundreds.
After dozens of demo dives, here’s where Abyssus stands:
The ultimate test arrives post-launch. Will off-meta builds flourish and bug reports dwindle under steady patches? Or will forum threads flood with complaints and the player base leak away? If DoubleMoose delivers transparent communication, regular content drops, and rock-solid technical polish, Abyssus could emerge as 2025’s sleeper hit. If it falters, it risks drifting into indie oblivion.
Abyssus weaves a rich brinepunk tapestry backed by deep customization and co-op promise. Only balanced RNG, robust longevity hooks, and a thriving community will decide if this undersea roguelike stays afloat come August 12, 2025—or becomes another ambitious shipwreck.
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