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Master Every Aql Trial in Dune: Awakening

Master Every Aql Trial in Dune: Awakening

G
GAIAJune 17, 2025
3 min read
Guide

After 30 hours tracking Arrakis’s hidden Aql trials, I’ve learned the fastest, safest routes. This news guide distills that experience into focused directions, essential gear, and common traps.

Type: Strategy Guide

Why Complete Aql Trials?

Each trial unlocks unique blueprints, gear, and advances your Journey story—critical for House allegiance and advanced crafting. The first cave is marked by default; the remaining seven demand riddle-solving and careful navigation. Trust me, the loot and progression payoff is worth every dune.

AI-generated gaming content
AI-generated gaming content

Before You Start

  • Journey tab (J): Read riddles, view sketches, track progress.
  • Movement tools: Trooper’s Shigawire Claw OR Suspensor module/Grappler for caves and chasms.
  • Supplies: Water flasks, Spice Coffee, Stimulants for hydration and stamina.
  • HUD warnings: Enable sandstorm and worm alerts before entering hazard zones.

Using the Journey Tab

Always hit “View Trial Location” under J → Find the Fremen for riddle text plus a hand-drawn map snippet. Cross-reference that sketch on M, then move close enough for the pink cave icon to appear.

AI-generated gaming content
AI-generated gaming content
  • Pro Tip: Use Survey from high ground to reveal hidden entrances early.

All 8 Aql Trial Locations

  1. Hagga Basin South (First Trial): Auto-marked by your first spice dream. Simple entrance with no hazards—treat this as a dry run.
  2. Vermilius Caves:

    • Deep Struggle (E Vermilius Gap) – SE of Mirzabah’s “hammer” mesa. Suspensors help avoid quicksand patches.
    • Hollow Hammer (Vermilius) – Cave on the hammer-handle side. Shigawire Claw recommended to scale ledges.
  3. Lost Pilgrim (W Vermilius Gap): Quicksand and drum sand at the approach. Circle the rock wall and leap boulders to trigger the pink icon.
  4. Hagga Rift Trials:

    • Hidden Test – Hug the deepest canyon walls at lower levels for the marker to appear.
    • Red Maw – Lowest tier of the rift; use suspensors and wind-echo sound cues to stay oriented.
  5. Jabal Eifrit Caverns:

    • Devil’s Eye – NE cliffside near a Slaver camp. Sneak past patrols on narrow ledges.
    • Final Shield Wall – No pink marker. Follow the Journey’s photo/map sketch along the Mysa Tarill–Jabal Eifrit border to a sunlit arch.

Avoid These Pitfalls

  • Don’t skip the sketch—terrain contours in the riddle image beat text alone.
  • Avoid drum sand at all costs—circling around is safer than triggering worms.
  • Never brute-force vertical entrances without a Suspensor or Claw.
  • Stock ample water and coffee to prevent stamina drops mid-run.

Advanced Tips

  • Loop efficiently: combine both Hagga Rift trials, then tack on Devil’s Eye and finish at Shield Wall.
  • Solo vs. group: groups clear slavers faster but risk worms; solo stick to rocks and quiet movement.
  • Check weather: enter worm-prone zones only when sandstorms clear.
  • Quickbind movement skills on number keys to avoid fumbling at critical jumps.

TL;DR

  • Hit Journey tab (J) for riddle + map sketch
  • Pink cave icon = you’re in range
  • Bring Claw + Suspensor for vertical and hazardous approaches
  • Avoid drum sand & slaver patrols by hugging high ground
  • Shield Wall is unmarked—use the photo clue along the cliff border