Escape to a deserted island and create your own paradise as you explore, create, and customize in Animal Crossing: New Horizons. Your island getaway has a weal…
Platform: Nintendo SwitchGenre: SimulatorRelease: 3/20/2020Publisher: Nintendo
Mode: Single player, MultiplayerView: Bird view / IsometricTheme: Sandbox, Kids
Why This 2026 Bug Guide Matters
After spending a few hundred hours with Animal Crossing: New Horizons across multiple years (and now on Switch 2 as well), the last thing I finished both times was the bug section of the museum. The March 2026 / version 3.0+ window makes this easier in some ways – more insects are active again – but also easier to mess up if you don’t know exactly when and where each of the 80 species appears.
The breakthrough for me came when I stopped wandering the island at random and treated bugs like a checklist: month, time of day, spawn location, value. Once I did that, I wrapped up my Critterpedia and made a nice pile of Bells on the side. This guide is that checklist in English, based on the current post‑3.0 spawn windows and tuned for the northern hemisphere.
Spawn Rules & Location Legend (Post‑3.0)
Most of my early mistakes came from not understanding how specific bug spawns really are. Patch 3.0 didn’t add completely new species, but it did shift some availability (especially around March) and made certain flower bugs more important again. If you know the rules, you can plan one or two short hunting sessions a day instead of running in circles.
Screenshot from Animal Crossing: New Horizons
In the checklist below, months are for the northern hemisphere, and times use the 24‑hour clock. Ranges that cross midnight (like 19-4) mean 19:00 that day until 04:00 the following morning.
Flying – Bugs that spawn in the air anywhere on the island.
Trees (shake) – Inside normal trees; shake to drop wasps, bagworms, spiders.
Trees – Visible on the trunk of normal trees; walk up slowly and net them.
Palm trees – On the trunks of beach palms; key for the rare 8,000–12,000 Bell beetles.
Flowers – Sitting on open blossoms; they vanish if you sprint or pick the flower.
Ground – On grass, dirt, paths, or beach sand.
Tree stumps – Only appear on stumps from chopped trees; leave a few around.
Rocks / under rocks – On top of beach rocks, or hidden under any rock you hit with a shovel.
Underground – You’ll hear chirping; dig with a shovel to pop them out.
Special – Trash, villagers, light sources, water surfaces, rotten turnips, etc. (explained in each entry).
March 2026: Key Bugs to Target First
March is when the island finally wakes up after the winter lull. When I came back for the 3.0 update, I made one big flower field near my plaza and ran two short routes every day: one in the morning and one at night. That alone knocked out most of these “March return” insects:
Screenshot from Animal Crossing: New Horizons
Honeybee – Mar–Jul, 8–17, flying, 200 Bells. Buzzes around flower patches in broad daylight; super common but easy to ignore.
Ladybug – Mar–Jun & Oct, 8–17, on flowers, 200 Bells. Check the tops of your blooms, not just what’s flying.
Mantis & Orchid mantis – Mar–Nov, 8–17, on flowers, 430 / 2,400 Bells. Walk in slowly with your net raised; they flee quickly if you run.
Man‑faced stink bug & Stinkbug – Mar–Oct, mostly on flowers, 1,000 / 120 Bells. The man‑faced version only shows at night (19–8) and is worth prioritizing.
Yellow butterfly & Tiger butterfly – Both active from March during the day; easy early Critterpedia entries.
Peacock butterfly – Mar–Jun, 4–19, flying, 2,500 Bells. Spawns around hybrid flowers; I farm a lot of Bells off these in March and April.
If you do nothing else this month, build one dense flower garden and walk slow loops around it at 9–11 in the morning and again after 20:00. That routine alone covers most of the March‑only or March‑returning insects in this guide.
Here’s the full 80‑insect list I used to finish my museum after the March 2026 update. Each line shows: Name – Months, Time, Location, Sell price. Times are 24‑hour; ranges like 17–8 run into the next morning.
Knowing the checklist is only half the battle; the other half is how you move. I wasted a lot of time sprinting right past rare beetles or scaring off flower bugs. What finally worked was playing more deliberately:
Use the slow creep: Hold your net out and gently tilt the stick to creep forward. Swing when you’re about one character‑length away. This is mandatory for mantises, stinkbugs, and all the expensive beetles.
Plan short “bug windows”: Instead of roaming all day, pick a few slots that overlap many species – for example 8–10 in the morning for butterflies/flower bugs, and 19–23 for night fliers, tarantulas, and scorpions.
Farm rare beetles in summer: In Jul–Aug around 23–4, clear an island or your beaches, leave only palm trees, and loop slowly. This is how I finished off the 8,000–12,000 Bell stags and horned beetles.
Use Critterpedia filters: After you catch something once, the in‑game Critterpedia confirms months and times. I kept this guide and the Critterpedia side by side to see exactly what I was missing each month.
Southern hemisphere players: Shift months by roughly six (Jul ↔ Jan, Aug ↔ Feb, etc.). The time‑of‑day and locations stay the same.
If you work through this checklist month by month, you’ll hit a point where new bug icons stop appearing altogether – that’s when you know you’re down to pure seasonals like tarantulas, scorpions, or the summer beetles. Stick with it. The moment Blathers tells you the insect collection is complete is absolutely worth the planning.