Antro: When Rhythm Fuels Rebellion in Barcelona
Indie platformers abound, but Antro distinguishes itself by making music more than background noise—it’s the engine driving every jump, fight, and escape. Set in a dystopian Barcelona where music is outlawed, the game asks players to synchronize their actions to an urban soundtrack that evolves with each stage.
Music-Driven Gameplay
Antro weaves rhythm and movement into a single experience. Every input—from wall jumps to combat combos—is tied to the beat. Early footage suggests platforming challenges respond dynamically to tempo shifts, creating a sense of momentum rather than forcing you to memorize static obstacle patterns. If this system holds up, it could set a new benchmark for truly integrated rhythm-action design.

Story and Setting
After a cataclysm drives the population underground, Barcelona’s surviving districts fall under a regime that has banned all music. You play Nittch, a courier turned unlikely revolutionary, whose deliveries and secret performances spark an uprising. This narrative isn’t mere window-dressing: the city’s graffiti-lined tunnels, neon-lit back alleys, and hidden clubs inform both visual style and pacing, grounding the game’s mechanics in a lived-in urban world.
Genre Fusion & Sound Design
- Hybrid Mechanics: Combines 2.5D platforming, puzzle elements, and rhythm-action without favoring one over the other.
- Eclectic Soundtrack: Original tracks spanning hip-hop, drill, electronic, and R&B—each genre shift signals new gameplay rhythms and level designs.
- Authenticity: Gatera Studio’s design choices reflect genuine engagement with contemporary music culture, lending credibility to the premise.
Technical Specifications
| Feature | Details |
|---|---|
| Publisher | SelectaPlay |
| Release Date | 30 June 2025 |
| Genres | 2.5D Rhythm-Action, Puzzle Platformer |
| Platforms | PC (Steam), PS5 (digital & physical), Xbox Series X|S |
Potential Pitfalls
Rhythm-platformers walk a fine line between exhilarating flow and frustrating trial-and-error. If Antro’s controls lack precision or if beat cues aren’t crystal clear, sections meant to feel fluid could instead feel punishing. The puzzle integration also raises questions: will rhythmic challenges enhance problem-solving, or simply interrupt the flow of momentum?

Conclusion
Antro aims to update the side-scroller for a generation shaped by post-pandemic nightlife and underground music scenes. By embedding rhythm at the core of its mechanics, grounding its story in a forbidding rendition of Barcelona, and embracing diverse genres of urban music, it offers more than a nostalgic throwback—it proposes a fresh template for interactive storytelling.

Yet success hinges on execution. Precise controls, transparent rhythm cues, and seamless genre transitions will determine if Antro delivers on its promise or stumbles under its own ambition. For players seeking a narrative-driven platformer that demands both fast reflexes and a keen ear, this is one to watch—just be prepared for a challenge as bold as the revolution it depicts.