Some gaming feats demand respect—but Agile Tom’s recent run in Old School RuneScape (OSRS) stands apart. After more than two years and roughly 10,000 hours, he completed every objective in the notorious Chambers of Xeric “Death Chunk” under strict One Chunk Ironman rules, with no trading, no assistance, and no resets.
The Xtreme One Chunk Ironman is one of the most punishing self-imposed obstacles in OSRS. Players must create a new character and remain within a single 8×8 grid zone—called a “chunk”—until they finish every possible goal there: leveling skills, collecting drops, and defeating monsters. Even veteran Ironman players typically avoid high-risk areas for this run.
Rather than choosing a forgiving location, Agile Tom locked himself inside the Chambers of Xeric, the game’s first raid gauntlet. Known among community members as the “Death Chunk,” this area demands expert coordination, high-level gear, and extensive knowledge of boss mechanics. Over 10,000 hours—equivalent to over 400 continuous days—Tom methodically checked off every achievement, confronting brutal PvE content alone and strictly adhering to ironman restrictions.
Agile Tom’s marathon run highlights the creative extremes MMO players pursue to redefine success. His achievement is more than a personal milestone; it reinforces the idea that player-driven challenges can extend a game’s lifespan and deepen community engagement long after its official peak. Stories like this inspire niche competitions, foster fan-led guides, and contribute to the folklore that keeps classic MMORPGs alive.
Feature | Specification |
---|---|
Publisher | Jagex Games Studio |
Release Date | 2013 (Old School RuneScape launch) |
Genres | MMORPG, Adventure, Sandbox |
Platforms | PC, iOS, Android |
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