
Short answer: yes, for now. Embark Studios is spinning up Arc Raiders’ multiplayer for a limited “Server Slam” from Friday, October 17, 2025 (6am PDT / 9am EDT / 2pm BST) through Sunday, October 19 (8am PDT / 11am EDT / 4pm BST). Until that window opens, servers are intentionally offline. Once they go live, expect the usual Day 0 rush: queues, failed matchmaking, and the occasional disconnect if demand spikes. I’m watching this closely because Embark’s last big online push, The Finals, had wild opening-week queues but stabilized fast-proof they can scale, but also that launch-weekend chaos is real.
The Server Slam runs from Friday, Oct 17 (6am PDT / 9am EDT / 2pm BST) through Sunday, Oct 19 (8am PDT / 11am EDT / 4pm BST). It’s a free, time-limited stress test designed to push login, matchmaking, and backend services to their limits. Translation: Embark wants you to pile in all at once so they can find the cracks before launch. Don’t expect a perfectly smooth ride—this is the moment they gather real-world data and tune capacity, region routing, and error handling.
If you’ve lived through Helldivers 2’s server cap saga or Diablo IV’s beta queues, you know how this goes. Peak hours (evenings and weekend mid-day) will be the real test. If you want a cleaner experience, aim for off-peak windows—but honestly, joining the crush helps the devs gather the data that actually prevents launch-week meltdown.

When things get wobbly, here’s how to separate “my rig is scuffed” from “the servers are on fire.”
Most Server Slam errors boil down to “too many raiders, not enough doors.” Still, a few practical steps can save you time:
None of this fixes a true outage—only Embark scaling capacity or flipping a hotfix will—but it can separate local hiccups from global ones and keep you playing when the servers are merely stressed, not down.

Embark’s pedigree is DICE alumni with an obsession for flashy tech and big systems. The Finals proved the team can deliver snappy netcode and rapid-fire patches under pressure. It also showed they’re not immune to success-induced pain: launch week had gnarly queues before capacity caught up. A public Server Slam for Arc Raiders is them learning the right lesson—test early, test hard, and let the community break your stuff before the big day.
For players, the upside is obvious: a smoother launch and fewer “I took time off work and can’t log in” moments. The tradeoff is a weekend where things might be messy. That’s fine. I’ll take two days of chaos now over two weeks of chaos later.

Expect rolling adjustments: queue caps raised and lowered, matchmaking tweaks, region balancing, and a few hotfixes pushed with minimal downtime. If Embark follows its usual playbook, communication should be brisk and changes will land quickly. The smartest move you can make? Keep your expectations realistic and your client updated. If you’re locked out, don’t waste the evening brute-forcing login—give it 15-30 minutes and try again after the next capacity bump.
Arc Raiders servers are down until the Server Slam begins on Oct 17 at 6am PDT, then shut again on Oct 19 at 8am PDT. Once open, expect queues and some errors—that’s the whole point. Check official updates, retry calmly, and remember: a painful stress test now usually means a smoother launch later.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips