
Game intel
Arknights: Endfield
Arknights: Endfield is a 3D real-time strategy RPG developed by HYPERGRYPH. You will take on the role of the Endministrator of Endfield Industries, set out acr…
This caught my attention because Hypergryph is kicking Endfield off with a dense, pull-driven schedule: a hard-limited opener, then two limited headliners sharing the same window – plus familiar standard and newbie options. If you care about meta-defining six-star operators or want a smart early-account plan, these banner details matter.
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Publisher|Hypergryph
Release Date|Banner schedule begins Jan 22, 2026 (launch window)
Category|Gacha / Strategy RPG
Platform|PC (launch banners){{INFO_TABLE_END}}
Hypergryph’s initial limited slate is compact but punchy. Scars of the Forge opens the game’s gacha with Laevatain (6★ Heat Caster) from Jan 22 to Feb 7, 2026. On Feb 7 two limited banners begin and share the same window through Feb 26: The Floaty Messenger (Gilberta, 6★ Nature Supporter) and Hues of Passion (Yvonne, 6★ Ice Caster). That means players will face a choice once Laevatain’s run ends: two attractive limited targets at the same time.
During CBT2 Hypergryph leaned on a repeatable pattern of including two boosted 5★s on limited banners (Avywenna and Arclight appeared in betas), and while the studio hasn’t publicly locked the boosted five-stars for the live banners, it’s reasonable to expect similar side characters when the banners go live. Keep an eye on the official reveal list for confirmation.

Two pull mechanics deserve attention. First, Laevatain’s banner includes a bonus: after 30 pulls you get a free 10-pull. It’s promotional (nice to have), but explicitly doesn’t count toward pity — so it’s pure extra attempt value, not a shortcut to guarantees.
Second, limited characters don’t vanish completely from the game after their initial run. Once a limited operator’s debut ends, that operator will move into the full character pool until a rerun. Practically, that means if you lose the 50/50 on a limited banner, you still have a chance to pull that operator from the general pool later — the operator isn’t strictly locked to reruns only.

The standard banner lists five 6★s: Ardelia (Nature, Supporter), Ember (Heat, Defender), Last Rite (Cryo, Striker), Lifeng (Physical, Guard) and Pgranichnik (Physical, Vanguard). The standard pool guarantees one of those characters after 80 pulls — a pretty player-friendly hard pity compared with some gachas — and if you still don’t get your target by 300 pulls you can use a Select Designation to pick it.
The beginner banner mirrors the standard roster in the live build, but with two critical differences: it disappears once you pull any one of the five characters, and it grants a bonus six-star weapon of your choice to jump-start your account. That weapon pick is the single most impactful beginner incentive here — it materially speeds up early progression and alleviates the immediate pressure to re-roll.
If you’re aiming for long-term meta staples, prioritize limiteds — Laevatain, Gilberta and Yvonne look built to be high-impact casters/supporters. The early free 10-pull on Laevatain is tempting, but don’t mistake it for pity — it’s a bonus, not a guarantee. The overlap of two limited banners (Gilberta and Yvonne) after Feb 7 is the biggest strategic wrinkle: if both are must-haves for you, be prepared for split resources and hard choices.

For new players or those on a budget, the beginner banner’s one-time six-star weapon pick is the most efficient value-per-dollar move. The standard banner’s 80-pull guarantee is also useful if you prefer predictable progression toward a specific roster piece without chasing the limited meta.
Bottom line: Hypergryph’s launch schedule gives you clear trade-offs — flashy limited targets versus a steady standard pool and a generous beginner boost. Plan pulls around those windows, and don’t let simultaneous limiteds split your resources unexpectedly.
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