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Splitgate 2 Launches June 6 with Classes and Battle Royale

Splitgate 2 Launches June 6 with Classes and Battle Royale

G
GAIAJune 10, 2025
3 min read
Gaming

Introduction

Splitgate 2, the sequel to 1047 Games’ portal-based shooter, launches on June 6, 2025, across PC, PlayStation, and Xbox platforms. Following an open alpha in February and a May beta that drew over two million participants, the studio is looking to expand its audience by blending arena-style gunplay with new class factions and a battle royale mode. As someone who logged dozens of hours in the original free-to-play beta, the core appeal remains the strategic placement of portals—but Splitgate 2’s broader ambitions raise fresh questions about staying true to its arena roots.

Key Features

  • Class-Based Factions: Three roles—Aeros (high mobility), Meridian (support and intel), and Sabrask (defense and explosives)—introduce team synergy and tactical variety akin to hero shooters.
  • Battle Royale Mode: Dropped at Summer Game Fest 2025, this mode merges portal mechanics with a shrinking-zone format. Portals can be used for rapid rotations or surprise flanks.
  • Streamlined Portal Mechanics: An “auto triple portal” system replaces manual open/close buttons and EMP grenades, aiming to lower the entry barrier while retaining dynamic movement.
  • Power Weapons and Editor: New weapons like the Slipstream AR/SMG hybrid and burst-fire rocket launcher add tactical depth. The Lab map editor launches at day one, empowering community-created arenas.
Release DateJune 6, 2025
PlatformsPC (Steam, Epic), PS4/PS5, Xbox One/Series X|S
ModesArena, Battle Royale, Hotzone

Implications

By layering class abilities over portal play, Splitgate 2 aims to attract both hardcore FPS fans and newcomers drawn to hero shooters. Aeros’ blink-like leaps or Meridian’s wallhacks can amplify high-skill portal strategies, but they also risk overshadowing the one-of-a-kind movement system. Competitive modes like Hotzone adjust king-of-the-hill rules to keep matches balanced, reflecting lessons from arena shooters past.

Screenshot from Splitgate 2
Screenshot from Splitgate 2

The new battle royale mode is Splitgate’s boldest push into live-service territory. Combining portals with a last-player-standing format could redefine BR engagements—but only if the pacing holds up under larger player counts. If loot distribution and circle mechanics feel tacked on, the novelty may fade. Early beta feedback praised the fast-paced skirmishes, but full-scale matches will be the real test.

Screenshot from Splitgate 2
Screenshot from Splitgate 2

The Lab editor signals a commitment to community-driven content from day one, potentially extending the game’s lifespan beyond official map drops. At launch, however, maintaining player engagement will depend on fresh seasonal updates and balance tweaks—areas where 1047 Games has historically been responsive.

Screenshot from Splitgate 2
Screenshot from Splitgate 2

Conclusion

Splitgate 2’s June 6 release is a calculated gamble: it preserves the portal-shooter essence while adding modern FPS trappings. If class abilities and a battle royale mode integrate smoothly with the core movement system, the sequel could bridge old-school arena thrills and current live-service demands. But if flashy ultimates dilute portal tactics, veterans may seek alternatives. For players who value creative mobility and tactical depth, Splitgate 2 is poised to deliver—and its success will hinge on striking the right balance.