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Splitgate 2 Launches June 6: Why This Portal Shooter’s Next Leap Matters for FPS Fans

Splitgate 2 Launches June 6: Why This Portal Shooter’s Next Leap Matters for FPS Fans

G
GAIAJune 3, 2025
5 min read
Gaming

Splitgate 2’s 1.0 launch on June 6 got my attention for a simple reason: it’s not every day a multiplayer FPS with actual innovation-player-controlled portals-gets a full relaunch with a promised “major feature reveal” and a commitment to keep progression intact between open beta and launch. As someone who’s followed the original Splitgate’s journey from cult hit to surprise eSports darling, I’m watching closely to see if 1047 Games can finally deliver on the huge potential of their “Halo meets Portal” recipe-or if this sequel is just an iterative cash-in banking on nostalgia and FOMO cosmetics.

Splitgate 2: Portal FPS Gets Its Full Release—But Is It the Next Big Thing?

  • Portal mechanics still feel fresh, but will 1047 Games push them further or just polish the same formula?
  • Beta progression carries over, so early adopters aren’t getting reset—a big win for committed players.
  • The “massive” unrevealed feature teased for Summer Game Fest could make or break how Splitgate 2 stands out in a packed FPS market.
  • Launch is free-to-play with only cosmetic monetization, but the Battle Pass/Founders Packs show the real business plan—will it remain fair?
FeatureSpecification
Publisher1047 Games
Release DateJune 6, 2025
GenresFirst-person Shooter, Arena Shooter, Sci-Fi
PlatformsPC, Xbox Series X|S, Xbox One, PlayStation 5, PlayStation 4

Let’s be honest: the FPS landscape in 2025 is wild. Arena shooters have struggled to stay relevant against battle royales, extraction shooters, and hero-based brawls. Splitgate’s original hook—giving players the ability to drop interconnected portals, turning every map into a tactical Rubik’s Cube—was genuinely novel when it hit. But for all its slick movement and “old-school Halo with a sci-fi twist” vibes, it never quite broke through to the top tier of live service shooters.

That’s why Splitgate 2’s full launch is more than just a content update: it’s 1047 Games wagering that the core idea still has untapped potential. The open beta already lets players test a stack of maps, modes, and weapons, and anyone who’s been grinding can breathe easy—your progress and unlocked cosmetics will carry over on June 6. That’s a smart move, showing respect for early adopters and signaling that 1047 isn’t chasing the “reset everything, milk the whales” model that’s burned so many communities.

The real question: what’s this “massive” feature they’re holding back for Summer Game Fest? That marketing tease is risky—Splitgate’s core gameplay is already tight, but after years in beta (and a market that rewards either constant novelty or deep, sticky progression), 1047 needs something beyond just more of the same. Are we talking larger player counts, PvE, co-op campaigns, new competitive structures? If it’s just “bigger Battle Pass, more skins,” I’ll be disappointed. Splitgate always felt like it was one killer feature away from taking off. This could be the moment, or it could be a whimper.

On the business front, Splitgate 2 launches free-to-play, with cosmetics and a Beta Battle Pass available now and into launch. No gameplay paywalls or “pay to win” that I can see—good. But let’s not kid ourselves: those Founders Packs and Battle Passes are the real financial engine. The big unknown is how aggressive 1047 will get post-launch. If they can resist the temptation to nickel-and-dime players, Splitgate 2 might actually build the kind of loyal audience that sticks around. If not, well… we’ve seen plenty of promising shooters (hi, Hyper Scape) flame out after a slick launch trailer.

For longtime Splitgate fans, the fact that the game keeps its identity—fast movement, tactical portal play, and that delicious old-school arena feel—should be reassuring. The development team’s pedigree (veterans from Halo, Apex, Valorant, CoD) shows they know how to make gunfights feel great. But the FPS space is ruthless, and even clever mechanics need constant reinvention to keep players hooked. If the new feature delivers, Splitgate 2 could finally punch above its weight. If not, it risks fading back into cult status.

What This Means for FPS Fans—and Why I’m Watching Closely

If you’re tired of shooters that copy-paste the same battle royale blueprint, Splitgate 2’s portal chaos is still a breath of fresh air. The fact that the beta is free (progression intact!) is a great excuse to jump in now, especially with a new feature on the way. But I’d recommend holding some healthy skepticism—marketing has overpromised before, and the FPS graveyard is full of games that launched big and vanished.

Still, if 1047 Games nails its big reveal and keeps the business model fair, Splitgate 2 has a real shot at carving out a bigger slice of the shooter pie. I’ll be playing on launch day, not just out of curiosity, but because the core gameplay loop still gets my heart racing in a way that most shooters don’t. Whether it becomes a mainstay or another “remember when?” title is up to the team—and the community.

TL;DR

Splitgate 2 hits 1.0 on June 6, promising an evolved portal-FPS experience, progression that respects beta veterans, and one “major” new feature yet to be revealed. If 1047 Games can deliver on the hype (and avoid the monetization traps), this could be the next big thing for arena shooter fans. For now, I’m cautiously optimistic—and my trigger finger is ready.

Source: 1047 Games via GamesPress