Atom RPG 2 brings classic Soviet CRPG combat back — new biomes, mini‑games, same isometric heart

Atom RPG 2 brings classic Soviet CRPG combat back — new biomes, mini‑games, same isometric heart

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Atom RPG 2

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Atom RPG 2 is a story-heavy tactical CRPG set in a world where the Cold War turned hot. Your choices not only shape a resurrecting civilisation, but may also p…

Platform: Linux, PC (Microsoft Windows)Genre: Role-playing (RPG)Publisher: AtomTeam
Mode: Single player, Multiplayer

This caught my attention because Atom RPG has been the clearest, most faithful indie answer to “Fallout but set in the USSR” – and a proper sequel felt overdue. Atom Team is keeping the old-school CRPG spirit while cautiously expanding scope, which is exactly the balance fans wanted.

Atom RPG 2 – classic isometric CRPG returns with bigger world and optional 3D mini‑games

  • Key Takeaway: Atom RPG 2 is a direct continuation of the Soviet-set, turn-based, isometric CRPG formula with a richer open world and four biomes.
  • Mini‑games: Optional first/third-person 3D camera sequences (racing, fishing, etc.) are purely side activities – the core stays isometric and turn‑based.
  • Scope: Expect a larger map, more side content and activities, and higher narrative stakes — developer says choices could stop “a new apocalypse.”
  • Timing and platforms: No release date yet; wishlisting is live on Steam (PC focused for now).

{{INFO_TABLE_START}}
Publisher|Atom Team
Release Date|TBA
Category|Indie CRPG sequel
Platform|PC (Steam)
{{INFO_TABLE_END}}

Atom RPG launched as a niche tribute to the early Fallout games: trimetric/isometric perspectives, point‑and‑click movement, turn‑based combat, and branching quests shaped by player choice. Its 2020 Trudograd expansion expanded the original’s scope, and since then the community has been asking for more — a full follow-up that retains the crunchy, choice-driven CRPG gameplay rather than converting to a third‑person action RPG.

Atom Team’s newly published Steam page and teaser confirm Atom RPG 2 is that follow-up. The pitch is familiar but larger: the game remains rooted in the USSR‑set post‑apocalypse, but the stakes are higher — “Your choices not only shape a resurrecting civilization, but may also prevent a new apocalypse looming on the horizons,” the developer says. That wording suggests broader narrative arcs and potentially more consequential faction systems than the original.

Screenshot from Atom RPG 2
Screenshot from Atom RPG 2

One of the most talked‑about reveals has been the addition of optional mini‑games that use a full 3D camera: car racing, fishing and similar side activities appear in the teaser. Understandably, fans immediately asked whether Atom RPG 2 is shifting perspectives wholesale — in other words, moving toward a Fallout 3 style of first/third‑person play. Atom Team pushed back: “The full 3D camera is used only for racing and other mini‑games, which is entirely optional. The main game keeps the classic Atom‑style camera, with an added option for an isometric view. Racing does not affect the core CRPG experience.”

That response matters. It preserves the creative identity that made Atom RPG appealing to players who love tactical turn‑based encounters and a high view‑level sense of environmental storytelling. Mini‑games can add variety and world texture without diluting the core design — but they also raise production questions. Will the racing and fishing be shallow diversions, or polished systems that meaningfully reward the player? Early teasers hint at stylized implementations rather than full simulators, which is the safer route for an indie team focused on RPG systems.

Screenshot from Atom RPG 2
Screenshot from Atom RPG 2

Visually and geographically, Atom RPG 2 is promising a bigger map: Atom Team mentions four distinct biomes. The teaser appears to show an urban wasteland reminiscent of the first game, a drier desert‑like zone, and snowy mountains. That variety can pay real dividends for exploration, encounter design and faction diversity — different travel hazards, loot tables, and NPC ecologies help avoid the sameness that plagues some post‑apocalypse maps.

One cheeky aside from the team — in response to fan chatter about perspective changes — was: “Ahem, to be honest, we have something in dev.” That line is ambiguous but tantalizing: it could mean a separate experimental project, a complementary mode, or simply future ambitions. For now, though, Atom RPG 2 looks committed to the isometric, turn‑based core.

What this means for players

If you loved Fallout 1/2 vibes and want more tactical, choice‑heavy CRPG play, Atom RPG 2 is exactly the kind of sequel to be excited about. The core combat and camera remain intact, so veterans won’t feel betrayed by a risky, full‑on perspective shift. At the same time, the added biomes and optional 3D mini‑games could broaden the game’s appeal and provide welcome pacing breaks between story beats.

Screenshot from Atom RPG 2
Screenshot from Atom RPG 2

Practically speaking: wishlist on Steam if you want to keep tabs. Don’t expect a release this year given how little has been shown beyond a stylized teaser. The real questions to watch are the depth of new systems (faction politics, quest consequences) and how well the devs balance added side content without turning it into a distraction from what made the first game work.

TL;DR

Atom RPG 2 is an intentional sequel: classic isometric, turn‑based CRPG gameplay stays front and center while Atom Team expands the world with four biomes and optional 3D mini‑games like racing and fishing. No release date yet — wishlist on Steam — but the studio looks to be growing the universe without abandoning the things that made the original special.

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GAIA
Published 2/2/2026
5 min read
Gaming
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