
Game intel
Battlefield 6
The ultimate all-out warfare experience. In a war of tanks, fighter jets, and massive combat arsenals, your squad is the deadliest weapon.
This caught my attention because a single in-game sticker – a throwaway cosmetic buried in a winter bundle – has people accusing Battlefield 6 of doing the exact thing the studio promised it would avoid. Fans noticed odd weapon geometry and an oddly shaped scope on the “Winter Warning” player card sticker from the Windchill bundle (900 Battlefield Coins). The irregularities look like the kind of artifacts generative-AI image tools produce, which is a sore spot for many players and a direct contradiction of developer assurances about AI-free content.
On first glance the image looks like a normal winter-themed calling card: a soldier aiming a scoped rifle with a snowflake behind them. Look closer and the anomalies are specific: the rifle appears to have two barrels stacked but misaligned horizontally — not an underbarrel attachment but a duplicated barrel — and the scope’s glass is not a proper circular lens. Those are the exact kinds of errors image-generators make when they try to assemble mechanical parts with realistic precision.
PCGamesN verified the sticker in-game and found the same oddities. Fans spotted the flaws independently and started sharing screenshots and analyses across social feeds. While it’s technically possible this is an artistic choice or a rushed asset that slipped past QA, the pattern matches what people have learned to recognize as generative-AI artefacts.

The reaction isn’t just about one sticker. It’s about precedent and promises. Call of Duty recently faced heat when AI-generated calling cards surfaced and Activision confirmed internal use of AI to help teams create content. Battlefield positioned itself in advance as taking a different route — avoiding immersion-melting cosmetics and, crucially, telling players they wouldn’t see AI-generated content in the live game. Rebecka Coutaz, who leads EA’s Europe-based Battlefield teams, explicitly said at launch players wouldn’t see AI-generated items in-game, even if the tech was used earlier in development for exploration.
Players feel let down because paid cosmetics are a place where authenticity matters. If studios quietly use generative tools to produce sellable items, that undercuts trust — especially when leadership statements give an opposite impression.

The timing is combustible. The industry is mid-debate over when and how generative AI should be used in creative pipelines. High-profile flare-ups — notably Larian’s public back-and-forth about artists using AI — have sharpened scrutiny. Gamers are less tolerant of ambiguous answers: they want clarity on whether their microtransaction purchases were crafted by humans or a model, and whether studios are maintaining quality control.
If EA and Battlefield Studios call this an artistic quirk, expect a lukewarm reaction and a demand for clearer QA. If they acknowledge generative tools were used for this asset, the studio will face pressure to explain what “no AI in-game” meant at launch and to update disclosure policies for monetized cosmetics. Either way, the incident points to an industry-wide need for transparency: players pay for cosmetics, and many want humans credited for that work or at least given clear disclosure.

PCGamesN reached out to EA and Battlefield Studios for comment; at the time of writing no public response has clarified whether the Winter Warning sticker was created with generative AI, hand-drawn, or simply poorly checked.
A winter-themed player card sticker in Battlefield 6 contains visual oddities that resemble generative-AI artifacts. That matters because Battlefield’s leadership previously promised players they wouldn’t see AI-generated content in-game, and cosmetics are a paid, trust-sensitive space. Expect demands for transparency, possible apologies or asset removals, and renewed calls across the industry for clear disclosure about when studios use AI on sellable items.
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