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Black Ops 6 Wall Running Datamine: Are Advanced Movement Mechanics Coming Back to Call of Duty?

Black Ops 6 Wall Running Datamine: Are Advanced Movement Mechanics Coming Back to Call of Duty?

G
GAIAMay 29, 2025
5 min read
Gaming

As someone who lived through the wild era of jetpacks and wall runs in Call of Duty, this week’s Black Ops 6 datamine instantly grabbed my attention. Dataminers have uncovered working wall running assets in BO6, sparking serious speculation that Treyarch could be setting the stage for a return to advanced movement in the rumored Black Ops sequel due out in 2025. Is Call of Duty about to trade its recent boots-on-the-ground identity for something a little more acrobatic – again?

Black Ops 6 Datamine Hints at Wall Running – Is Advanced Movement Making a Comeback?

This isn’t just a case of leftover code: there’s actual footage floating around of a player wall running across multiplayer maps in Black Ops 6, looking way more dynamic than what we’ve seen from CoD’s movement system in years. But is this just a relic, a tease, or a sign of what’s to come?

  • Wall running assets discovered in Black Ops 6 fuel talk of a return to advanced movement for the series
  • Leaked footage shows shorter, more grounded wall runs – fitting with rumors of a “realistic” approach
  • Could signal a bridge between Black Ops 2’s near-future and Black Ops 3’s full-on sci-fi
  • No official word yet, but it lines up with credible leaks about 2025’s Call of Duty direction
FeatureSpecification
PublisherActivision
Release Date2024 (Black Ops 6), Rumored 2025 (next Black Ops)
GenresFirst-person shooter, Action
PlatformsPC, PlayStation 5, Xbox Series X|S
Black Ops 6 multiplayer action featuring new movement mechanics
Wall running assets found in Black Ops 6 point to possible movement evolution for the series. Is Treyarch testing the waters?

For years, Call of Duty has ping-ponged between grounded gunplay and acrobatic chaos. Black Ops 2 (still one of my all-time favorites) was pure boots-on-the-ground, while Black Ops 3 gave us the full parkour fantasy: wall runs, boost jumps, and a tempo that split the community right down the middle. Now, with Black Ops 6’s Omnimovement system already pushing boundaries, these newly discovered wall run assets feel less like an accident and more like a calculated experiment.

Black Ops 6 player wall running in multiplayer map
Leaked gameplay footage shows a more limited, grounded wall run-could this be Treyarch’s “realistic” take?

The footage, shared by known leaker @viipeter_, shows a player clinging to walls on the Scud map, but the movement is noticeably tamer than Black Ops 3’s gravity-defying stunts. There’s no boost jumping between surfaces, and the wall runs themselves are much shorter. This matches earlier claims from leakers like TheGhostOfHope, who said Treyarch was aiming for a “more realistic” traversal system this time around. That could be just the twist the franchise needs: innovation without alienating players who crave grounded combat.

Black Ops 6 multiplayer environment with open traversal options
Omnimovement already adds depth to Black Ops 6. Will wall running push things further-or split the player base again?

But here’s the catch: it’s impossible to say if wall running is a genuine tease for Black Ops 7, a holdover from old code, or just a scrapped experiment for a limited-time event. Treyarch has a history of prototyping radical ideas-and not every one makes it to launch. Still, the placement and implementation of these assets (complete with working animations and map integration) suggest this isn’t just a leftover. It genuinely feels like a testbed for future movement systems, especially as Black Ops is rumored to leap forward in its timeline for 2025’s entry.

Black Ops 6 player navigating vertical environments
If wall running returns, verticality could become a bigger part of Black Ops multiplayer again.

If Treyarch can strike the balance—offering fluid movement without sacrificing the competitive clarity that makes CoD great—this could be a smart evolution for the series. Advanced movement was divisive, but it brought a fresh layer of skill and spectacle to multiplayer. After a few years of sticking to the ground, maybe it’s time to let players run free (literally) again—just not at the cost of tactical gameplay.

For now, treat this as a tantalizing “maybe” rather than a lock—Treyarch’s big summer reveal should clarify what’s in store for both Black Ops 6 updates and the inevitable 2025 sequel. If wall running really is coming back, it could be the shakeup Call of Duty needs… or another split in a fanbase that never agrees on movement mechanics. Either way, it’s a conversation worth having.

TL;DR: Wall running assets found in Black Ops 6 files point to Treyarch’s ongoing experimentation with advanced movement. With rumors swirling about a Black Ops 2 sequel set in 2025, this could signal a return of parkour-inspired traversal—albeit in a more grounded, “realistic” form. Nothing’s official yet, but it’s got the CoD community buzzing…and cautiously hopeful for a fresh take on multiplayer movement.

Source: Activision via GamesPress