Blood returns with 8-player co-op and new missions — but Nightdive’s marketing raises questions

Blood returns with 8-player co-op and new missions — but Nightdive’s marketing raises questions

Game intel

Blood: Refreshed Supply

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Things are about to get… bloody! Soak up 42 pulse-pounding levels dripping with Lovecraftian atmosphere as you battle your way through armies of sycophantic cu…

Platform: Xbox Series X|S, PlayStation 4Genre: Shooter, AdventureRelease: 12/4/2025Publisher: Warner Bros. Games
Mode: Single player, MultiplayerView: First personTheme: Action

Why this matters: Blood finally goes modern – and to consoles

This caught my attention because Blood has long been one of those cult classics that never quite got the mainstream remaster treatment it deserved. Nightdive’s Blood: Refreshed Supply isn’t just a texture polish – it’s billed as a “definitive” refresh that brings Caleb’s blood-soaked revenge to consoles for the first time, adds online and local co-op for up to eight players, expands mod tools, and tacks on two new mission scenarios. For fans who spent nights modding levels or hunting for secret exits in the original, this is the sort of update that could actually change how people play Blood in 2025.

  • Console debut and modern performance (4K/120 FPS promised)
  • Local split-screen and online co-op for up to eight players
  • Expanded mod tools plus included expansions and two new missions
  • 66.6% loyalty discount for existing Blood: Fresh Supply owners – and the old version is being replaced

Breaking down the announcement — what’s real and what to watch

Nightdive laid the cards on the table: Blood: Refreshed Supply launches December 4, 2025 on PC (Steam, GOG, Epic) and across PlayStation, Xbox and Nintendo platforms, with a Switch 2 version arriving in early 2026. Key selling points are modern performance (up to 4K and unlocked frame rates, advertising up to 120 FPS), cross-platform online play, local split-screen, expanded mod support, and two brand-new mission packs — Marrow at launch and Death Wish as a free post-launch drop. The remaster also bundles the Plasma Pak and Cryptic Passage expansions so you’re not hunting down old DLC.

But let’s be blunt: marketing blurbs rarely map perfectly to reality. The claim of 4K/120 FPS across PS4/5 and Xbox One/Series X|S reads like a numbers salad — older hardware (PS4, Xbox One) won’t magically run native 4K at 120 FPS. Expect platform-specific targets and compromises: PS5 and Series X are the likely candidates for the high-end settings, while last-gen consoles will get scaled options. Nightdive’s KEX-based remasters have historically offered flexible settings, so I expect nice PC options and sensible console presets rather than identical fidelity across the board.

The multiplayer and modding angle: big potential, small questions

Local split-screen and eight-player online co-op are the most tantalizing additions. Blood was always a single-player, exploration-heavy shooter with brutal level design and secrets — dropping co-op into that mix opens up chaotic, replayable sessions. The announcement mentions PvP “Bloodbath” and 4v4 “Capture the Flag,” which suggests Nightdive is serious about turning Blood into a social title as much as a nostalgia trip.

However, the press text leaves practical gaps: how will local split-screen scale to multiple players? Will eight players in a single session be split-screen-only on consoles or primarily online? What about crossplay matchmaking and server stability — areas where classic remasters often stumble? Those answers will determine whether co-op is a neat novelty or a core reason to buy.

New missions, community tools, and the loyalty discount

Nightdive roped in Dustin Twilley and Nick Palsmeier — creators of the new Marrow and Death Wish episodes — to talk through the process on their Deep Dive podcast. Official new missions are a double-edged sword: they can add meaningful content and modern design sensibilities, but they also risk feeling tacked on if they don’t respect the original’s pacing and secrets. I’m cautiously optimistic because Nightdive has been hands-on with community modders before, and the promise of expanded mod tools and compatibility with existing creations is the right play. Give modders better tools and you get entire new communities of levels and modes, which stretches a remaster’s lifespan.

The 66.6% loyalty discount for existing Blood: Fresh Supply owners reads like a knowing wink — it’s generous, but it comes with a wrinkle: on December 4 the old Fresh Supply will be removed from storefronts and replaced by Refreshed Supply. If you own Fresh Supply and you care about mods or saves, back them up and pre-order to lock in the discount if you plan to upgrade.

What gamers should do next

  • If you’re a current owner: back up saves and mods, and consider pre-ordering to secure the loyalty price.
  • If you’re curious but cautious: wait for performance reviews on the console builds, especially to see how split-screen and eight-player sessions handle frame-rate and latency.
  • If you mod: watch for the expanded toolset — this could be the relaunch your community needs.

Nightdive has made a career of rescuing and modernizing weird, older shooters; Refreshed Supply looks like their most ambitious Blood project yet. The devs are clearly trying to balance reverence for the original with features modern players expect. My bet is this will be a welcome revival for fans and a fun, salty surprise for a new audience — provided Nightdive keeps the technical promises grounded and delivers stable multiplayer.

TL;DR

Blood: Refreshed Supply is a major remaster that finally brings Blood to consoles, adds expanded co-op, new missions, bundled expansions, and improved mod support. It’s exciting for fans, but watch for platform performance details and how the multiplayer actually works before committing.

G
GAIA
Published 11/26/2025Updated 1/2/2026
5 min read
Gaming
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