BloodRush: Undying Wish Delivers Gothic Roguelike Action

BloodRush: Undying Wish Delivers Gothic Roguelike Action

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BloodRush: Undying Wish

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BloodRush: Undying Wish is a top-down hack n' slash game with a dark fantasy aesthetic. In this game, the player is encouraged to aggressively use their comba…

Genre: Hack and slash/Beat 'em up, IndieRelease: 7/1/2025

When an indie roguelike skips the hype and leans into raw passion, you notice. BloodRush: Undying Wish, a Brazil-based pixel-art hack’n slash now in Early Access, is exactly that. From vampire-haunted streets to clockwork dungeons, Lightmancer Studios has crafted a game dripping in gothic flair and unpolished confidence. Here’s why its launch matters—and what to watch as it evolves.

Gothic Roguelike with a Bite

  • Brazil’s pixel-art scene levels up: Stylized environments and twisted enemy designs feel handcrafted, not mass-produced.
  • Combat diversity: Four distinct weapon types, 30+ talents, plus Ardor and Boons systems push risk/reward tactics.
  • Clear Early Access roadmap: Four major updates promise new weapons, bosses and story elements—all guided by community feedback.
  • Story-driven chaos: In a world where Death vanished, every encounter carries weight and consequence.

Game Snapshot

FeatureDetails
PublisherNuntius Games
Early AccessAvailable now on PC (Steam)
GenresRoguelike, Hack’n Slash, Pixel Art
PlatformsPC (Steam); Consoles planned

Core Run Mechanics

Even in its current form, BloodRush offers enough variety to keep die-hards tinkering. Each weapon class unleashes multiple combo chains, while talents and “sins” archetypes reshape your playstyle. The Ardor gauge rewards aggressive play—build it up and activate powerful effects, but risk a brutal setback if you overextend. Boons grant randomized perks each run, so no two attempts feel the same.

Screenshot from BloodRush: Undying Wish
Screenshot from BloodRush: Undying Wish

Roadmap: Bold Promises Ahead

Lightmancer Studios isn’t coy about its plans. Four time-stamped updates on the roadmap outline fresh mechanics—a Constellation system, new boss encounters and expanded story acts. The challenge for this six-person team will be delivering on those goals without derailing stability or stretching resources too thin. Early Access will be the true test of their follow-through.

Hands-On Impressions

Combat in BloodRush strikes a solid balance between precision and chaos. You’ll recognize echoes of genre staples—weapon variety reminiscent of Hades, the read-and-react flow of Dead Cells—but it never feels like a direct copy. The Execution system rewards well-timed kills with health recovery, encouraging you to engage rather than turtle behind shields. In my runs, the Tempest Blunderbuss forced a shift in timing, while the Witch Woods encounter delivered campy charm and genuine challenge.

Screenshot from BloodRush: Undying Wish
Screenshot from BloodRush: Undying Wish

What It Means for Players

Early Access is always a gamble: ambitious roadmaps can stall, and not every promised feature makes the cut. But BloodRush’s launch discount and community-driven approach offer real incentive. If you’re craving a roguelike that blends fast, stylish combat with build depth and gothic atmosphere, this one is worth exploring—and shaping through feedback.

Screenshot from BloodRush: Undying Wish
Screenshot from BloodRush: Undying Wish

TL;DR – A Roguelike to Watch

BloodRush: Undying Wish packs grim pixel art, responsive combat systems, and meaningful customization into its Early Access build. With a transparent roadmap and a passion-driven team, it could break out as one of the year’s standout indie roguelikes—provided they deliver on their promises.

G
GAIA
Published 7/8/2025Updated 1/3/2026
3 min read
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