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Black Ops 6 Players Revolt Over In-Menu Ads

Black Ops 6 Players Revolt Over In-Menu Ads

G
GAIAJuly 13, 2025
3 min read
Gaming

Call of Duty: Black Ops 6 players ignited a firestorm this week when they spotted rotating ads for paid weapon skins embedded directly into their loadout menus. What was billed as a “UI test” by Activision quickly snowballed on Reddit and Twitter, reflecting wider unease over free-to-play tactics creeping into full-priced AAA titles.

Ads in the Loadout Menu

With Season 4, veterans expected new maps or balance tweaks—but instead logged in to discover banner ads atop the weapon selection screen. Facebook user @GhostJedi87 shared a screenshot showing three rotating ad slots, prompting comments like “Why am I seeing mobile game pop-ups in a $70 release?” Last year, Call of Duty cosmetics raked in over $3.2 billion (NPD Group), but until now, those sales stayed in optional storefronts.

Player Backlash

On the r/BlackOps6 subreddit, the post “ADS in my Loadout Menu? No Thanks” amassed 8,500 upvotes and hundreds of comments in hours. “I don’t mind buying skins, but this feels like a click trap,” wrote a top commenter. On Twitter, @FPSFanatic fumed: “Paid $70 for Black Ops 6—didn’t know I was signing up for mobile ad spam.” Twitch streamer ScopeKing even paused mid-match to quip, “You pay full price for the game. This is wild.”

Screenshot from Call of Duty: Black Ops 6
Screenshot from Call of Duty: Black Ops 6

Activision Responds

Within a day, Activision claimed the ads were a “UI functionality test” released in error and removed them from online play. Yet industry analyst Julia Hart of SuperData wondered, “If it was a mistake, why test on live servers without warning? They likely wanted real user data.”

Revenue vs. Trust

Microtransactions and battle passes accounted for 40% of Activision’s multiplayer revenue in 2023, per the company’s annual report. But 63% of hardcore console players say intrusive monetization would deter them from future titles (GamesIndustry.biz). Battlefield 2042, for instance, lost 25% of its player base after aggressive crate pushes.

Screenshot from Call of Duty: Black Ops 6
Screenshot from Call of Duty: Black Ops 6

Historical Context

In-game ads aren’t new to premium games. EA tested dynamic ads in Battlefield 4 menus in 2015, pulling them after a week of backlash. Ubisoft quietly removed pre-match “featured bundles” in For Honor in 2017. Even free-to-play giants like Fortnite run cross-promotions, but they can justify it to a non-paying audience, not those who already shelled out full price.

Merging Monetization with Gameplay

As AAA budgets hit $100–200 million, publishers eye every revenue stream. We may see targeted offers in matchmaking lobbies or time-limited pop-ups during downtime. Some analysts, like Newzoo’s Mark Liu, argue that tasteful microtransactions fund new seasons and content—if players feel respected. But overstep, and goodwill evaporates fast.

Screenshot from Call of Duty: Black Ops 6
Screenshot from Call of Duty: Black Ops 6

Looking Ahead

Trust is fragile. After Star Wars Battlefront II’s loot-box scandal in 2017, EA spent two years rebuilding player sentiment. If Activision attempts in-menu ads again, veteran COD fans may hesitate on future entries or season passes—undermining the very profits these ads aim to drive. A vocal community could be the best defense against intrusive marketing in paid games.

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