
This caught my attention because Call of Duty has been the one AAA franchise that’s mostly skipped Nintendo’s home consoles for years – and an insider saying a Switch version is “nearly done” changes the conversation about platform reach, tech trade‑offs, and Microsoft’s promises after acquiring Activision.
Jez Corden has a solid track record with Xbox and multi‑platform leaks, so his claim deserves attention. But “nearly done” doesn’t equal immediate release. Activision and Microsoft are legally bound to bring Call of Duty to Nintendo platforms, yes — but those commitments include “feature parity” language that becomes tricky if the Switch version can’t match PS5/Xbox Series features.
Also, note the context: Black Ops 7 launched on PS5, Xbox Series and PC with demanding specs and big installs — hardware the 2017 Switch simply can’t handle. That exclusion makes a Switch release more likely to be either a reworked older title (Modern Warfare remaster, for example) or a version targeting the newer, more powerful Switch 2 hardware people expect next year.

There’s a big practical split: a native port to the original Switch would need serious downgrades — lower resolution, lower player counts, simplified assets, and likely capped frame rates. A Switch 2 port could aim for far better fidelity, higher FPS, and larger installs thanks to rumored RAM and NVMe storage.
If this build Corden references is “nearly done” and truly launching within months, my bet is it’s a port of an older, evergreen CoD (think Modern Warfare remaster or a Black Ops remaster) optimized for Nintendo hardware — not the cutting‑edge Black Ops 7 experience. If Nintendo plans a Switch 2 reveal in early 2026, that timeline lines up for a next‑gen port instead.

For players, the headline is simple: more accessibility and cross‑play potential — but also compromises. Expect the core multiplayer loop (6v6, ranked modes, Zombies-lite) first, with scaled visuals and input options tuned for Joy‑Con and Pro Controller. Cross‑progression with Activision accounts and Warzone/Warzone Mobile ties are likely priorities.
Monetization won’t change: expect Battle Passes, cosmetic stores, and season content. The big question is parity — will Nintendo players get the same maps, modes and post‑launch content at the same rhythm as console/PC owners? That’s where Microsoft’s legal commitments will be tested.

Community excitement is understandable: Switch has a huge install base and could add millions of players to CoD’s pool. But excitement should be tempered — a release “within months” can still be a scaled, older‑title port or a Switch 2 exclusive that won’t help current Switch owners.
Yes, a Call of Duty on Nintendo hardware looks more likely thanks to insider reports and Microsoft’s commitments — but expect trade‑offs. If a Switch release drops in months, it’s probably a remaster or heavily optimized port; if it waits for Switch 2, expect better parity. Gamers should watch for official confirmation, favor consoles for the latest releases now, and prepare hardware and storage if they want to jump quickly when the announcement comes.
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