
Game intel
Civilization 7
Rule as one of many legendary leaders from throughout history. Establish your civilization, construct cities and architectural wonders to expand your territory…
Since Civilization 7’s release, many players have praised its bold new mechanics but lamented a lack of instant feedback on policy cards. Leonardfactory’s “Policy Yield Previews” mod steps in to fill that gap, delivering on-the-fly yield predictions and transforming how you plan your empire’s next move.
Civ 7’s Ages system and expanded policy deck introduce exciting strategic depth—but without real-time stats, gauging a card’s true value often means tabbing out, consulting community spreadsheets or posting on forums. That friction has slowed down countless campaigns and left new players second-guessing every shuffle.

With more than 69,000 downloads, the mod clearly resonates. Players report:
By illuminating exactly how Humanism, Urban Planning or Protectionism will shift your yields, it turns policy selection from guesswork into a tactical advantage.

Although robust, the mod can occasionally omit previews for very new or heavily modded policy sets. Leonardfactory has promised updates to cover edge cases, and there’s discussion of expanding support to hotseat and multiplayer lobbies. It’s also worth watching whether Firaxis integrates similar functionality in an official patch.

For anyone serious about optimizing Civ 7’s policy engine or simply wanting to avoid the spreadsheet grind, Policy Yield Previews is essential. It bridges a major UI gap and makes late-game planning feel intuitive again—proof that smart modding can elevate even the most ambitious releases.
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