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Clair Obscur: Expedition 33
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle…
New Game Plus in Clair Obscur: Expedition 33 keeps almost all of your power and resets almost all of your world state. Levels, skills, Gradient Attacks, Pictos, Luminas, Lumina points, weapons and their upgrade levels, tints, outfits and haircuts all carry over. Story progress, side quests, key items, relationship levels, Paint Break, Esquie’s abilities, journals and music records all reset. The payoff is that NG+ unlocks the top of the upgrade curve — Grandiose and Perfect Chroma Catalysts, weapon levels 32 and 33, higher-tier Pictos and NG+-only cosmetics — and lets you re-loot gear you already own for free upgrades. This guide covers exactly what moves, what resets, what is new, and how to prep so your second run does not flatten you in Act 1.
Nothing is hidden. Beat the Act 3 final boss in Lumière, let the credits run, and a post-credits save is created. From there, go to any Expedition Flag, open the action menu and choose New Game+. A confirmation screen spells out the carryover rules before you commit. You are dropped back at the prologue with your progression intact.
The manual save is the part people skip and regret. Once you confirm, that world state is gone — including any boss you wanted to re-farm at first-run scaling.

Correction worth flagging: the Endless Tower is not NG+ exclusive. It is Act 3 content in the base game, and NG+ resets your progress through it like any other side questline. What NG+ changes is that you climb it again with a carried-over build against tougher enemies — and patch 1.5.0 added new Endless Tower boss variants based on main-story bosses, tuned harder for late-game parties.

This is the real reason to run NG+. Your catalyst upgrade paths are replaced with higher-tier variants, available earlier in the run:
Perfect Catalysts are one-time rewards from a fixed list of bosses and optional dungeons, so you get a finite number per file and have to choose which weapons to cap. Our Chroma Catalyst guide lists every source and the per-tier costs.
NG+ drops higher-level versions of weapons and Pictos. Re-looting something you already have grants an upgrade rather than a duplicate, which means clearing the same content again is a genuine power gain, not a formality.
If you last played in 2025, you may not have seen this. The 12 December 2025 “Thank You” update added Verso’s Drafts, a brand-new area on the world map next to Lumière, accessible from Act III and gated behind Esquie’s underwater ability, with new encounters. It sits alongside the older Esquisses de Renoir as endgame content worth clearing on either run. The same update also brought Photo Mode, new Luminas and weapons, new costumes for every Expedition member, and an Old Key added to the final area so a single playthrough can complete all journals.
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Enemies gain health and damage in NG+, and you should expect trash mobs to punish sloppy play rather than serving as filler. Precise scaling multipliers are not published, so treat any guide quoting exact percentages with suspicion — including older versions of this one. What is reliably true:
The practical answer is to enter NG+ with a plan, not just a level. The current endgame consensus — Maelle’s Stendhal Virtuose nuke, Lune stacking Burn and Dark Stains, Sciel handing out extra turns with Fortune’s Fury, Verso or Monoco applying Break and Mark — is covered in our best teams and rotations guide. Patch 1.5.0 also added Lumina Sets, letting you save up to 50 loadouts, so swapping between a nuke set and a survival set no longer costs you a re-spec.
As of July 2026 there is no paid DLC or expansion. Everything above arrived as a free title update.

Yes if you want the level 32–33 weapon cap, NG+-only Pictos and cosmetics, trophy and achievement completion with a powered-up party, or a proper testing ground for endgame builds. The free upgrades from re-looting gear you already own make the second run meaningfully stronger, not just longer.
Skip it if you played for the story and feel finished, if you have side content left in your first run that you would rather keep intact, or if repetition is what kills a replay for you. Nothing in NG+ changes the narrative.
Yes — your full collection, your Lumina points and your applied upgrades. Re-looting a Picto in NG+ upgrades it rather than duplicating it.
Yes. It is base-game Act 3 content, not an NG+ mode, and its questline resets with everything else. Patch 1.5.0 added tougher boss variants to it for late-game parties.
Yes. Paint Break comes from Lost Gestral progress, which resets, so you relearn it through story progression. Esquie’s flight and diving reset for the same reason.
Not as of July 2026. Every post-launch addition — Verso’s Drafts, Endless Tower boss variants, Photo Mode, Lumina Sets, anniversary haircuts — has been a free update. More coverage lives on our Clair Obscur: Expedition 33 hub.