
Game intel
Clair Obscur: Expedition 33
Lead the members of Expedition 33 on their quest to destroy the Paintress so that she can never paint death again. Explore a world of wonders inspired by Belle…
Clair Obscur: Expedition 33 – the turn-based, painterly RPG that had just snagged big trophies – suddenly lost two Indie Game Awards after its developer admitted using generative AI for temporary placeholder textures. The studio says those assets were removed before final QA, but the Awards’ strict no-AI rule cost Clair Obscur its Indie GOTY and Best Debut trophies, which were handed to Blue Prince and Sorry We’re Closed instead. For players that means one immediate truth: the indie scene is drawing a hard line on AI, and your next play choices may be about more than aesthetics.
This caught my attention because it exposes a messy gray area: studios using generative tools briefly during production, then cleaning them up before release. Sandfall Interactive admitted AI use for placeholders only, but the Indie Game Awards have a zero-tolerance rule — and enforcement had to happen somewhere. The result is both a statement about preserving “indie purity” and a warning shot to small teams: even short-term AI use can have long-term reputational costs.
I’m sympathetic to tiny teams juggling art, schedule, and crunch. But rules are rules: if awards declare no generative AI, their credibility depends on consistency. The bigger question now is whether the industry will adopt nuanced standards (temporary AI ok if fully replaced) or double down on bans. Gamers should care because these rulings shape what kinds of studios get celebrated — and what creative approaches get discouraged.

If you want to move past the controversy and play things that are widely celebrated, patched, and explicitly AI-free, these ten games are solid picks. I ranked them by critical acclaim, active player support, and the kind of handmade design work that matters when you want something authentic.
Dogubomb’s roguelike mansion-builder took the crown after Clair Obscur’s disqualification. It’s a procedural puzzle deck where drafting room blueprints matters as much as combat. Pro tip: rush Mirror Room + Garden for infinite heals and use Flood Rooms to clear adds before the Estate Keeper fight.

Team17’s indie arm delivers tight survival horror with an “echo vision” audio mechanic. Short, tense runs are great for quick sessions — practice the kitchen knife battery loop to speedrun bedroom escapes.
Each of these is actively patched and maintains a clear development history without reported generative-AI shortcuts. You’ll find concrete build guides and boss strategies in community hubs for all of them — perfect if you like actionable tips right away.

For players: nothing about buying or playing Clair Obscur changes — but awards and perception do. If you care about hand-made art and want to support teams that explicitly eschew generative shortcuts, pick from the list above. For devs: transparency matters more than ever. Say you used AI during early stages? Declare it. Edit and replace it? Show the work. The community will decide whether that’s enough.
Clair Obscur lost Indie awards after admitting temporary use of generative AI — a ruling that underlines how seriously the indie scene treats craft. If you want hand-made, award-winning indies that won (or inherited) the spotlight, start with Blue Prince and Sorry We’re Closed, then work down the list for dozens of hours of AI-free play.
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