Cor3 Countdown: Nikita Buyanov’s New Project Looks Like a Sci‑Fi FPS

Cor3 Countdown: Nikita Buyanov’s New Project Looks Like a Sci‑Fi FPS

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Cor3

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Genre: Adventure

This caught my attention because Battlestate Games’ director Nikita Buyanov helped build one of the most intense, uncompromising shooters in recent memory – Escape From Tarkov – and now he appears to be teasing something very different: Cor3, a sci‑fi project with FPS signs, orbital imagery and a Feb. 1 countdown.

Cor3: Nikita Buyanov’s mysterious sci‑fi FPS – what the teasers actually show

  • Key Takeaway 1: New Cor3 assets (orbital photos, missile schematics, weapon reload frames) strongly indicate a first‑person shooter with sci‑fi and possibly extraction elements.
  • Key Takeaway 2: A countdown set for Feb 1, 2026 (7am PST / 10am EST / 3pm GMT / 4pm CEST) likely signals an official reveal or major update.
  • Key Takeaway 3: Worldbuilding posts include mysterious lab/“B4” intel — the setting leans toward a science experiment/incident narrative rather than pure military realism.
  • Key Takeaway 4: Cor3 trademark filings previously hinted at crypto use cases; the new assets point to a real game, but blockchain elements remain a possible — and divisive — feature.

{{INFO_TABLE_START}}
Publisher|Battlestate Games / Cor3 (linked to Nikita Buyanov, unconfirmed)
Release Date|Feb 1, 2026 (countdown reveals/announcement)
Category|Sci‑fi FPS (extraction/narrative elements possible)
Platform|Unannounced (PC likely; consoles possible)
{{INFO_TABLE_END}}

What the new assets actually tell us

Since the initial teasers, Cor3’s social and worldbuilding channels have posted several revealing assets. Standouts: a photo framed through a spacecraft window showing orbiting debris and fires on a planet, Cor3 Arms missile schematics, and a distorted image that appears to show a person trailed by someone wearing a large backpack and carrying a firearm. The biggest smoking gun is a blurred background video behind a countdown — when shrunk down by community sleuths, it shows a first‑person view of a weapon and a reload animation, briefly switching to third‑person as the camera zooms out through clouds toward a planetary view.

Those clips strongly suggest game footage: weapon animations, FPS perspective, and cinematic camera pullbacks. Combine that with the missile art and orbital visuals and you get a sci‑fi shooter that might span ground combat, ship/orbital setpieces, or at least a narrative scope beyond a single map.

Screenshot from Distress Signal (Cor.3, Cringenut)
Screenshot from Distress Signal (Cor.3, Cringenut)

Why this matters — and why it’s interesting

Buyanov and Battlestate built Tarkov into an extraction‑centered sim with punishing systems and fierce community buy‑in. A Cor3 FPS in space could be one of two things: an attempt to translate Tarkov’s tension into a sci‑fi extraction arena, or a fresh experiment — single‑player, narrative, or hybrid — leveraging that hardcore sensibility in a new genre. Either path is noteworthy because it signals Battlestate (or Buyanov himself) trying to expand beyond the gritty, hyperreal urban combat Tarkov established.

There’s also the question of scale. Orbital imagery and missile schematics hint at a larger world — factions, planetary threats, and possibly interstellar logistics — which opens Cor3 up to broader design (planet‑hopping, faction systems, ship combat) rather than a tight, single‑map shooter.

Screenshot from Distress Signal (Cor.3, Cringenut)
Screenshot from Distress Signal (Cor.3, Cringenut)

Crypto — a red flag or a red herring?

Cor3 trademarks previously listed crypto‑adjacent use cases, and that uncertainty has stirred skepticism. The new game‑like assets make blockchain ties less likely to be the whole story, but they don’t rule them out. My read: the team knows crypto will trigger pushback, so if blockchain features exist they may be positioned as optional systems (cosmetics, marketplace) rather than core gameplay mechanics — but that risks alienating parts of the community either way.

What to expect on Feb. 1

The countdown timing strongly implies an official reveal: a trailer, gameplay tease, or at least a concrete description of Cor3’s format. Given the footage cues, expect a trailer that showcases FPS animations and the sci‑fi setting; if Battlestate is involved, they’ll likely emphasize systems, realism, and hardcore design philosophy. If crypto is part of the plan, they may bury it or frame it as a companion economy rather than the core hook.

Screenshot from Distress Signal (Cor.3, Cringenut)
Screenshot from Distress Signal (Cor.3, Cringenut)

What this means for players

  • If you loved Tarkov’s systems, this could be a chance to see that intensity in a different setting — possibly with larger environments and new mechanics.
  • If you’re wary of blockchain in games, the trademark history is a valid caution; watch the Feb. 1 reveal for how any crypto features are presented.
  • Expect PC to be front and center at launch; Battlestate’s playerbase skews PC and mods/third‑party tooling are likely concerns.
  • Prepare for community sleuthing: the Cor3 reveal will be parsed hard, and early footage will set the tone for expectations and skepticism.

As someone who’s followed Tarkov’s development and community, I’m excited by the possibility of Buyanov applying that uncompromising design sense to sci‑fi. But I’m equally skeptical of any blockchain angle that could compromise player experience. Feb. 1 should clarify whether Cor3 is the next evolution of hardcore shooters or a broader experiment — and whether it’s one many of us will want to join.

TL;DR

Cor3’s new teasers — orbital imagery, missile schematics, and a video with weapon reload frames — point to a sci‑fi FPS, likely announced Feb. 1, 2026. It could be an extraction‑style or narrative shooter that borrows Tarkov’s intensity; crypto links remain possible but unconfirmed. This is one to watch for a serious reveal.

G
GAIA
Published 1/19/2026
5 min read
Gaming
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