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Cyberpunk 2077 Heads to Nintendo Switch 2 — Visual Upgrades, Cross-Save, and Touch Controls

Cyberpunk 2077 Heads to Nintendo Switch 2 — Visual Upgrades, Cross-Save, and Touch Controls

G
GAIAJune 2, 2025
4 min read
Gaming

Night City’s neon-soaked chaos is about to become portable in a big way. After a notoriously rough launch and a Phoenix-like comeback, Cyberpunk 2077 is heading to the Nintendo Switch 2 on June 5, 2025. CD Projekt RED’s ambitious RPG is aiming for fresh territory, promising not just a straight port but a suite of Switch 2-specific features designed for on-the-go mercenaries and tactile tinkerers alike. Can the next Nintendo console deliver a true Night City experience in your hands?

Cyberpunk 2077 on Switch 2: Touch Controls, 40 FPS, and Seamless Progression

  • Portable Night City: Experience Cyberpunk 2077 with upgraded visuals and 40 FPS performance on Switch 2
  • Switch-Exclusive Features: Touchscreen inventory management and Joy-Con mouse support
  • Cross-Save Support: Transfer your progress from PC, Xbox, or PlayStation
  • Launches June 5: Arrives day one with Phantom Liberty expansion and all updates

Key Info

FeatureSpecification
PublisherCD Projekt RED
Release DateJune 5, 2025
GenresRPG, Action, Open World
PlatformsNintendo Switch 2

Let’s face it: When Cyberpunk 2077 first launched in December 2020, its technical stumbles were the talk of the gaming world. Once hailed for their work on The Witcher series, CD Projekt RED spent years patching and polishing, finally restoring faith with the slick Phantom Liberty expansion in 2023. The result? Over 30 million copies sold and a full redemption arc. Now, as one of the headline titles for the Nintendo Switch 2’s launch lineup, Cyberpunk 2077 aims to prove that Night City’s promise isn’t reserved for next-gen consoles and beefy PCs.

Cyberpunk 2077 Switch 2 gameplay screenshot featuring V in Night City
Cyberpunk 2077’s vibrant Night City comes to life on Switch 2, with sharper visuals and smooth performance.

Until now, the Steam Deck was the only handheld way to take on Night City’s gangs and gigabytes. But the Switch 2 port isn’t just a consolation prize-it’s positioned to rival even Valve’s portable powerhouse. Early head-to-head videos show the Switch 2 version running at a crisp 40 FPS, with significantly improved textures and clarity compared to its first-gen console roots. It’s a dramatic change from the infamously rough PlayStation 4 and Xbox One launches, signaling just how far CD Projekt RED’s tech pipeline has come.

Far from a barebones conversion, this port fully embraces the Switch 2 hardware. Organizing your inventory is now as simple as dragging and dropping with a fingertip, thanks to full touchscreen support. The Joy-Con controllers get clever use too: players can enable mouse-like aiming for precision hacking and shooting. Customization is front and center, with adjustable field of view, motion blur, and depth of field settings letting you tweak your Night City vision to taste.

The killer feature for seasoned mercs? Seamless cross-save functionality. If you’ve poured hours into Cyberpunk 2077 on PC, Xbox Series X|S or PlayStation 5, you can transfer your progress and dive back in on Switch 2-no need to start over. This is a major win for anyone juggling multiple platforms or looking to take their build on the go.

Of course, the real test will be how this ambitious open-world RPG holds up in the wild. While early footage is promising, handheld hardware always faces the challenge of balancing ambition with battery life and consistent frame rates. Still, after a long journey from buggy beginnings to redemption, Cyberpunk 2077’s Switch 2 arrival feels like a victory lap CD Projekt RED has earned. Will this be the definitive portable RPG-or is Night City still too big to fit in your pocket?

TL;DR: Cyberpunk 2077 launches on Nintendo Switch 2 June 5 with upgraded visuals, 40 FPS performance, touchscreen inventory, Joy-Con mouse support, and cross-save. It’s a second shot at a portable Night City—and it might just pull it off.

Source: CD Projekt RED via GamesPress