Sometimes a game pops up that sounds so bonkers, you have to double-check it isn’t an April Fools’ joke. Denshattack! from Undercoders is exactly that: a “train skating” hybrid riding the rails somewhere between Tony Hawk’s, Katamari Damacy, and the neon chaos of Hi-Fi Rush. The second I saw that reveal trailer, I had to dig in. A train pulling off ollies? That’s the kind of gamer fever dream I didn’t know I needed.
Here’s the thing: the gaming market is absolutely saturated with samey open worlds and “live-service” fatigue. So when a studio says, “You know what? Let’s make a train do a 900 kickflip,” that’s the exact sort of creative swing I want to see. Games like Katamari, LocoRoco, and even Goat Simulator found their audience not because the core gameplay made sense on paper, but because they ran with an absurd idea all the way. That’s what Denshattack! promises too.
The team at Undercoders (who previously made oddball stuff like Conga Master) clearly don’t care about realism, and honestly, neither should we. In the trailer, you see a hulking locomotive sliding rails, wallriding skyscrapers, and barreling through Japanese cityscapes that look ripped out of an acid-dipped pop album cover. It’s got personality in spades, and that’s sorely needed right now.
Here’s where things get interesting for those of us who actually care about more than the meme. Denshattack! isn’t just for laughs. You’ll have to string together tricks and combos for score, facing off against a cartoonishly evil corporation (Miraidō) that runs the world. There are boss encounters, a reputation system, and, crucially, lots of customization.
The announcement promises “a unique and stylish train,” hinting at skins, parts, and maybe even gameplay-altering mods. Now, I’m skeptical-customization in a game like this could be just cosmetic fluff. But if it goes deeper (as in Tony Hawk’s skill tweaks or loadouts), we’re in for way more than “just” a meme game.
Let’s be real: the Hi-Fi Rush-inspired visuals caught my eye faster than the premise. Vibrant, clean colors, thick outlines, and an energy that feels part arcade, part anime fever dream. The environments look diverse too-urban sprawls, grasslands, volcanoes, and ocean routes, all dripping with Japanese flavor. If execution matches promise, this might be one of those games you play just to see what’s next.
But here’s the warning from someone who’s been burned by quirky indies before: all the style and memes in the world won’t save you if the controls suck. If the team nails combos and flow like Tony Hawk’s Pro Skater or even OlliOlli, this really could be a sleeper hit. If it feels clunky? All the rainbow explosions in the world won’t keep it from ending up as a five-minute Twitch curiosity. With launch set for spring 2026, there’s plenty of time to turn this into something special—or just another curiosity on the digital shelf.
It’s been a while since a reveal made me laugh, squint, and immediately want to see more. Denshattack! might not change the world, but it’s exactly the sort of weird, energetic gaming nonsense we need more of. Whether it’s a one-joke-wonder or a cult classic depends on how well Undercoders can back up their wild concept with tight gameplay and real depth. But let’s be honest—when have you ever seen a train do a kickflip?
Denshattack! looks like absurd brilliance: Tony Hawk with trains, Japanese flair, wild customization, and anti-corporate story beats. If the controls deliver, it could be the next surprise hit for anyone craving something truly out there in 2026.
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