
Game intel
Diablo 4: Lord of Hatred
Sanctuary reaches its breaking point. In Diablo IV: Lord of Hatred, Mephisto’s dark crusade threatens the heart of Sanctuary. Rise as new heroes, uncover the f…
This leak caught my attention because Blizzard hasn’t officially confirmed a second expansion class yet, and the assets point to a very different playbook from the Paladin: a demonic, blood-fueled caster that could upend solo pushing and speedfarm metas.
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Publisher|Blizzard Entertainment
Release Date|April 28, 2026 (Lord of Hatred launch)
Category|Expansion / New Class Reveal (leak)
Platform|PC, PlayStation, Xbox
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Dataminers found artwork and UI elements in the Season 12 PTR labeled explicitly for a “Warlock” and paired with the Paladin. Short leaked footage that briefly surfaced shows a buff, red-hued spellcaster who wields a colossal two-handed sword, summons explosive minions, drops a stationary giant demon for zone DPS, and toggles into a hellish transformation that changes core damage into lava/hellfire attacks.

Important caveat: Blizzard hasn’t officially confirmed these assets. Datamines are useful signals, but game plans change during development. Treat specific numbers and tuned mechanics as provisional.
The leaks imply a hybrid that blends summoning and melee-caster elements, not a pure necromancer-style minion army. Notable leaked systems and likely play patterns:

Where Paladin is built around defensive auras, shields, and team-sustaining buffs, Warlock looks designed for aggression and density control. Expect Paladin to remain valuable in group sustain/utility roles while Warlock targets solo clear speed and burst density through summons and DoTs. That opposition could mirror classic light-versus-dark design while creating fresh party synergies — Paladin gives safety, Warlock brings zone cook-off DPS.
If the Warlock’s chain-exploding minions and stationary demon zones scale well, speedfarm metas could shift quickly. Solo pushers and speedrunners will test whether the class outpaces existing clearers; endgame balance may require quick tuning to prevent domination of Helltides or leaderboard content. For Paladin mains, expect matchups that emphasize complementary play — party comps that combine Paladin sustain with Warlock density control could be especially potent.

This is the kind of design I want to see in Diablo: a class that leans into dark fantasy themes and forces players to manage trade-offs rather than just bigger numbers. The risk is leaning too hard into “HP as fuel” loops that feel punishing in boss fights. If Blizzard nails responsive summon AI and meaningful transformation windows, Warlock could be one of the freshest additions since Spiritborn.
Datamined files point to a Warlock class in Lord of Hatred — a demonic melee-caster who uses summons, blood magic, and a demon transformation. Leak looks promising but unconfirmed; if real, expect major meta shifts in solo pushing and speedfarming and new party synergies with the Paladin. Watch Blizzard’s Feb 11 spotlight for official word and the April 28 expansion launch for full rollout.
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