“Don’t Buy This Game”: Capcom Veteran Yoshiki Okamoto Calls for Palworld Boycott

“Don’t Buy This Game”: Capcom Veteran Yoshiki Okamoto Calls for Palworld Boycott

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Palworld

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Palworld is a multiplayer, open-world survival crafting game where you can befriend and collect mysterious creatures called "Pal" in a vast world! Make your Pa…

Platform: Xbox Series X|S, PC (Microsoft Windows)Genre: Shooter, Role-playing (RPG), Hack and slash/Beat 'em upRelease: 9/24/2024Publisher: PocketPair
Mode: Single player, MultiplayerView: Third personTheme: Action, Survival

Why This Caught My Attention

When Yoshiki Okamoto – the Capcom veteran who had a hand in Street Fighter II and Resident Evil – says “don’t buy this game,” I listen. In a YouTube video translated by IGN, Okamoto blasted Palworld’s similarities to Pokémon, called Pocketpair “antisocial” (a loaded label in Japan often used for yakuza-adjacent or non-compliant entities), and argued the studio has “crossed a line that shouldn’t be crossed.” He even said he has “no intention of playing or investing” in the game. That’s not just spicy commentary; it’s a signal about an industry still figuring out where inspiration ends and infringement begins – especially with Nintendo and The Pokémon Company taking Pocketpair to court since September 2024.

Key Takeaways

  • The lawsuit isn’t just about “similar vibes” — Nintendo alleges Palworld’s Pals were built from existing Pokémon 3D models. If proven, that’s serious.
  • Okamoto’s boycott call won’t sink a game with 32 million players, but it adds pressure and frames the debate for devs and platform holders.
  • Expect more tweaks (animations, terminology) rather than an abrupt shutdown; litigation tends to push settlements and content changes.
  • Nintendo has filed and reportedly secured patents around monster capture/release and riding mechanics, which could shape future creature-collectors.

Breaking Down the Feud

Palworld launched in early access in 2024 and exploded on Steam and Xbox Game Preview. It marries survival-crafting with monster catching — then hands the creatures (Pals) assault rifles and puts them to work on your base. The hook was memeable (“Pokémon with guns”), but the similarities weren’t just surface level. Character silhouettes, facial expressions, and certain animations sparked side-by-sides all over social media. Pocketpair has already walked back some of that: a patch removed Pals Sphere animations that looked a little too Poké Ball. Meanwhile, Nintendo moved quickly to wipe Pokémon-themed Palworld mods early on.

The legal front is the real escalation. Nintendo and The Pokémon Company’s case (filed September 2024) goes beyond aesthetic overlap, alleging Pals trace back to Pokémon 3D models. Around April 2024, Nintendo also filed patents that observers nicknamed “anti-Palworld,” aimed at mechanics like capturing/releasing creatures and riding. Two of those patents have reportedly been approved. Patents don’t retroactively nuke games, but they do arm Nintendo for future action — or to discourage similar designs elsewhere.

Inspiration vs. Infringement: Where the Line Actually Is

Here’s the key distinction: no one owns the idea of collecting monsters, just like no one owns the idea of battle royales or Metroidvania maps. Copyright protects specific expression — models, animations, art, code. If Palworld riffed on the genre but created wholly original assets, that’s legally safer. If Nintendo proves asset-level copying or close derivation, Pocketpair is in trouble.

Screenshot from Palworld
Screenshot from Palworld

That’s why Okamoto’s comments matter. He’s seen clone wars before and frames a Pocketpair victory as a greenlight for “copyright violations” so long as the game reviews well. He’s taking a hard-liner stance, and while the “antisocial” label is incendiary, it matches Japan’s historically strict corporate posture on IP. Still, let’s be real: gamers don’t buy legal nuance. They buy fun. The question is whether fun survives the legal fire.

What This Means If You Play Palworld Today

Short term, keep playing. Courts move slower than your Pal’s work queue. The most likely outcomes are settlements and content adjustments, not a Thanos snap. Expect more sanding down of lookalike elements: animation timing changes, renamed items, altered silhouettes, maybe a wider art pass on especially familiar Pals. We’ve seen this pattern with PUBG-like lawsuits and the Westworld/Behavior dust-up — the market keeps moving while lawyers wrangle.

Screenshot from Palworld
Screenshot from Palworld

Could platforms delist Palworld? Only if a court grants an injunction or if Nintendo presents overwhelming evidence that scares storefronts. That’s rare mid-trial. More plausible: a content update plan negotiated behind the scenes. If you’re worried about access, keep your game installed and updated. The early access tag cuts both ways — yes, features are in flux until the planned 2026 release, but that flexibility also makes it easier for Pocketpair to pivot under legal pressure.

On the community side, expect stricter moderation on Pokémon-adjacent mods and fan art. Modders will keep creating; lawyers will keep pruning. If you’re running servers or making content, steer clear of trademarked names and logos. It’s boring advice, but it’s better than a DMCA surprise.

Why This Matters Beyond Palworld

The creature-collector revival has been building — Temtem, Cassette Beasts, Coromon, you name it. A strong ruling for Nintendo could chill design space if devs fear wandering too close to the Poké-silhouette. Those April patents are a shot across the bow: not a ban on catching monsters, but a reminder that specific implementations are being staked out. Smart studios will vary silhouettes, tweak animation cadence, and push systems that are clearly their own — think Cassette Beasts’ fusion mechanics rather than “our Poké Ball but different.”

Screenshot from Palworld
Screenshot from Palworld

As for Palworld’s core pitch — survival grind plus adorable labor and loud guns — that’s the part that actually resonated with players. The legal dispute won’t change the fact that millions like the loop of capturing Pals, automating production lines, and raiding with a ridiculous arsenal. If Pocketpair can keep that identity while divorcing anything that looks one-to-one with Pokémon, the game’s future is intact.

TL;DR

Okamoto’s boycott call is loud, but courts are slower than hype cycles. Unless a judge hits pause, Palworld will keep updating while lawyers argue about assets and animations. Expect more visual tweaks, not a sudden shutdown — and a clearer blueprint for how far creature-collectors can go without landing in Nintendo’s crosshairs.

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GAIA
Published 12/14/2025Updated 1/2/2026
5 min read
Gaming
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