Don’t Hold Your Breath for The Witcher IV at The Game Awards — Here’s Why

Don’t Hold Your Breath for The Witcher IV at The Game Awards — Here’s Why

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The Witcher IV

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The Witcher IV is a single-player, open-world RPG from CD PROJEKT RED. At the start of a new saga, players take on the role of Ciri, a professional monster sla…

Genre: Role-playing (RPG), Adventure

Why this announcement actually matters to Witcher fans

This caught my attention because The Witcher IV being silent at The Game Awards 2025 isn’t just a scheduling note – it’s a deliberate communication choice from a studio still living in the shadow of both monumental success and a very public stumble. CD Projekt Red has confirmed it will not show new footage, drop a trailer, or stage any Witcher IV surprises at the ceremony, and the studio also clarified the game will not launch in 2026. For anyone banking on a flashy Game Awards reveal, that optimism needs to be dialed back.

  • Key takeaways: CD Projekt refuses to present new Witcher IV content at The Game Awards 2025.
  • The studio reiterated Project Polaris (Witcher IV and its planned sequels) is still in active development but not targeted for 2026 release.
  • This is a sign CD Projekt is pacing marketing tightly – probably to avoid partial reveals that create false expectations.
  • Fans should temper hopes for a big PR moment and focus instead on the long game: quality and timing over hype.

What CD Projekt actually said – and why the wording matters

Co-CEO Michał Nowakowski thanked fans but was explicit: there will be no new Witcher IV content at The Game Awards. He framed it positively — the studio will enjoy the show with fans — but refused to offer a trailer or a surprise. That kind of clarity is rare and useful: it leaves less room for rumor-fueled disappointment, but it also signals the studio is keeping its cards close to the chest.

Breaking down why CD Projekt is staying quiet

  • Controlled narrative: CD Projekt has learned that big, disjointed teases hurt credibility when they don’t match a finished product. They seem to prefer a single, staged reveal when they can follow with tangible release info.
  • Quality-first posture: Saying “no show” often means dev resources remain focused on finishing rather than finessing trailers. Given the scale of Project Polaris and promises of a trilogy, that’s believable.
  • Reputation management: After Cyberpunk 2077’s launch trauma and subsequent redemption, the studio’s incentives are different — less splash, more substance.

Why “not 2026” is as important as “no trailer”

Announcing that The Witcher IV is not slated for 2026 removes a key piece of speculation. Fans often infer that a trailer equals a near-term release. By explicitly rejecting a 2026 release window, CD Projekt shuts down a common expectation cycle: tease → pre-order mania → disappointment. Practically, this suggests either a later launch plan or a desire to avoid committing to a public timetable until internal milestones are reached.

What this means for gamers in 2025-2026

  • Manage expectations: Don’t assume glimpses mean imminent release. Voting for “Most Anticipated Game” is fine — but don’t pencil 2026 on your calendar yet.
  • Watch for a consolidated reveal: Expect CD Projekt to pick a moment when they can present an actual gameplay block or release window, not a snippet.
  • Continued development: The studio says production continues per internal schedule; that’s reassuring but intentionally vague.
  • Community reaction: Some players will be disappointed, others relieved. The key risk is that prolonged silence can fuel rumors; the key reward is preserved polish.

What to play while you wait

  • The Witcher 3: Wild Hunt — still the high-water mark for narrative open-world RPGs; a great refresher for the lore and systems that will inevitably influence Witcher IV.
  • Gwent and Thronebreaker — if you want side-stories and new systems within the same franchise universe, both offer different takes and are actively maintained.
  • Community mods & streams: The Witcher mod scene and content creators keep the fandom engaged between official updates — and sometimes those modders preview ideas that later show up in official features.

TL;DR — Should you be worried?

No, not yet — but be realistic. CD Projekt’s decision to skip The Game Awards spotlight and to rule out 2026 is a signal they want to control expectations and ensure the first installment of their new Witcher trilogy ships in a state they can stand behind. That’s a reasonable approach after past lessons, but it does mean a longer wait and more silence. If you were hoping for fireworks this December, plan instead to enjoy the show and keep an eye out for a proper, polished reveal down the line.

G
GAIA
Published 11/27/2025Updated 1/2/2026
4 min read
Gaming
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