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Dosa Divas: One Last Meal Fuses Cooking, Combat, and Community in Outerloop’s Next RPG

Dosa Divas: One Last Meal Fuses Cooking, Combat, and Community in Outerloop’s Next RPG

G
GAIAJune 7, 2025
5 min read
Gaming

I’ll admit, I’ve had my eye on Outerloop Games ever since Thirsty Suitors surprised me with its blend of turn-based battles and awkward family drama. When they announced “Project Dosa” last year, I was expecting something offbeat, but today’s reveal of Dosa Divas: One Last Meal at Day of the Devs really cranked up my curiosity. A narrative RPG about two sisters, their spirit-mech, and an epic showdown with a corrupt fast food empire? That’s the kind of wild, heartfelt concept that stands out in a sea of samey fantasy worlds and generic power fantasies.

Dosa Divas: More Than Just Food Fights-How Outerloop Blends Culture and Turn-Based Combat

  • The game centers on family, culture, and reconciliation-not just fighting villains.
  • Turn-based combat is woven into narrative moments, not just random encounters.
  • Cooking is a core mechanic for both story progression and relationship-building.
  • Outerloop is committed to authentic representation and underrepresented themes in gaming.
FeatureSpecification
PublisherOuterloop Games
Release DateEarly 2026
GenresNarrative RPG, Turn-Based, Adventure
PlatformsPC, Consoles

Let’s get one thing straight: Dosa Divas isn’t trying to be just another RPG with a quirky flavor. Outerloop is staking its reputation on games about identity, culture, and real-world relationships. Their last outing, Thirsty Suitors, was all about messy family ties and second chances, so it’s no surprise their next game leans even harder into those themes. But this time, they’re mixing it up with a mecha twist and a more global culinary palette, putting South Asian food and traditions front and center.

In Dosa Divas, you’ll play as sisters Amani and Samara, reuniting after years apart to stop a corporate fast food juggernaut from swallowing their culture whole. The kicker? They’ve got an ancient spirit-mech as their companion, helping them traverse “vibrant villages” and do battle-but these aren’t just punch-ups. The turn-based combat is tied directly to resolving personal conflicts, whether that’s with estranged family, old friends, or the villains running the greasy empire. It sounds like every fight has narrative weight, which is a refreshing break from the RPG grind of faceless mobs and fetch quests.

What really catches my attention is how food isn’t just window dressing—it’s at the heart of the story. Outerloop wants you to discover new recipes, cook for people, and use food as a way to heal rifts. That’s a far cry from the usual “cook food for buffs” trope. If they can pull this off, it could be one of the most meaningful uses of cooking I’ve seen in a game since Cooking Mama or Venba. And with recipes unlocked via exploration and conversation, it sounds like the game will actually reward you for connecting with its world and characters, not just grinding for resources.

Outerloop’s focus on underrepresented cultures isn’t just buzzwords, either. The studio, led by Chandana Ekanayake, has always prioritized telling stories you don’t see every day, made by a diverse team that gets it. That kind of authenticity is something the gaming landscape desperately needs, especially in a space where “diversity” can feel like little more than a checkbox. Judging by their past work, I expect Dosa Divas to deliver real heart—awkward family dinners, spicy aunties, bittersweet farewells, and all.

But I’m also skeptical—turn-based RPGs with heavy story ambitions often walk a tightrope. Will the combat stay interesting if it’s all narrative-driven? Can the cooking mechanics keep up with the emotional stakes? It’s easy to promise “community-building” and “reconciliation” in a press release, but making those moments feel earned in gameplay is another story. Still, if anyone can thread that needle, it’s probably the team that made battling your exes and parents actually fun.

Why Dosa Divas Matters for RPG Fans and Indie Game Culture

If you’re tired of RPGs that never move beyond chosen-one clichés, Dosa Divas looks like the antidote. It feels timely in a year when gamers are hungry for more personal stories and cultural representation that isn’t just surface-level. With its focus on food, family, and fighting back against soulless corporations, it’s channeling something that goes deeper than stats and loot—it’s about what and who we fight for, and why.

The 2026 release window might feel far off, but I’m glad Outerloop isn’t rushing this. After all, meaningful games about community and tradition need time to marinate. No word yet on how expansive the world or recipe systems will be, but if the studio’s track record holds, expect a game that’s as heartfelt as it is offbeat.

TL;DR

Dosa Divas: One Last Meal is shaping up to be the rare RPG that mixes turn-based battles, heartfelt story, and food-driven community bonding—without losing its edge. Outerloop’s commitment to cultural authenticity and emotional storytelling has my hopes high, but I’m watching to see if the ambitious blend of cooking and combat pays off when it hits PC and consoles in early 2026. If you want your RPGs with more flavor (literally and figuratively), keep this one on your radar.

Source: Outerloop Games via GamesPress