
Game intel
Dreams of Another
Dreams of Another is a third-person exploration-action game built around the philosophical theme, “No Creation Without Destruction.” Rather than destroying obj…
Q-Games is offering a free demo of Dreams of Another on Steam through September 16, and that’s exactly the kind of indie move I love: giving players a taste of a wild concept before asking for their wallet. Directed by Baiyon—the creative force behind PixelJunk Eden’s lush, synaesthetic world—this game turns shooter logic inside out: your “shots” don’t destroy; they build and shape the environment. Coupled with point-cloud visuals and day-one PlayStation VR2 compatibility, it feels like a genuine experiment rather than another retro-style pew-pew.
The Steam demo runs now through September 16—PlayStation users won’t see a demo until later. Dreams of Another launches on October 10, 2025 for PS5 (flat), day-one PS VR2, and PC (Steam). PS5 pre-orders include early access starting October 7 (72 hours before launch), plus a PixelJunk Eden 2 bundle, two \”Man in Pajamas\” skins, and five avatars. Note that the demo remains Steam-exclusive until September 16, so PlayStation players must buy on faith for now.
Unveiled during the Best Indie Games Fall Showcase 2025, Dreams of Another’s limited two-week Steam demo aims to highlight its dreamlike environments and the core point-cloud rendering technique. The full game arrives October 10 on PS5, PS VR2, and Steam, carries a PEGI 3/ESRB Everyone rating, and focuses on form over gore. PlayStation pre-orders pack a special Dreams of Another + PixelJunk Eden 2 bundle, granting early access on October 7, two pajamas designs for your protagonist, and five avatars.

“No creation without destruction” is the philosophical hook, but here your shots actually manifest geometry instead of erasing it. Imagine firing to sculpt bridges mid-air, forging cover in combat, or composing paths through voids. It promises a hybrid of shooter, platformer, and puzzle—much like how PixelJunk Eden blended platforming with rhythm and flow. Baiyon’s art direction and soundtrack promise tactile audio-visual feedback instead of kill counts, echoing the synaesthetic spirit of Rez and Child of Eden.
Yet clarity is key: if those shimmering point clouds look beautiful but feel unreadable in motion, creation becomes frustration. Q-Games’ pedigree—ranging from PixelJunk Monsters’ tower-defense purity to The Tomorrow Children’s eerie collectivism—suggests they can balance artistry with usability. Whether Dreams of Another nails that balance will define if it feels like polished innovation or a noisily gorgeous headache.

Day-one PlayStation VR2 support is the headline that really stood out. Point-cloud environments in VR can feel magical—imagine spawning clusters of geometry around you and hearing the soundtrack swell as the world materializes. The announcement promises “vivid, smooth point-cloud visuals” with PS5 Pro enhancements, but it doesn’t specify frame-rate targets. For PS VR2, a stable 90Hz (with reprojection handled gracefully) could be the difference between comfort and motion-sickness. Until Q-Games confirms official performance goals, comfort and readability remain open questions.
It’s also worth noting the game isn’t VR-only: flat play on PS5 and Steam is supported. I’ll be curious to see how creation mechanics translate between gamepad and motion controls—often, that tactile “hand in the mix” is what elevates VR experiences.

At $34.99, Dreams of Another sits comfortably among ambitious indie titles, and the $42.49 bundle with Eden 2 represents solid savings. The inclusion of pajamas skins and avatars is a light, low-stakes FOMO carrot—no exclusive levels, just cosmetic flair and 72-hour early access. On PC, the Steam demo lets you judge for yourself; on PlayStation, the push to pre-order without a demo feels one-sided. If you’re on PS5 and already itching for Eden 2, the bundle makes sense, but don’t let a countdown timer decide your purchase.
Dreams of Another flips shooter logic by letting your shots build the world, wrapped in Baiyon’s audiovisual flair and day-one PS VR2 support. The Steam demo (until Sept 16) is the smart way to test it. The PS5 bundle is good value if you’re already eying Eden 2, but don’t let early-access FOMO rush you—this game needs to earn its thrill with feel, flow, and frame-rate stability.
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