As Eclipse Breaker edges closer to its next big milestone, the development team is finally shedding light on some of the most inventive systems and characters coming at launch. If you live for tense, skill-driven encounters and support tactics with a twist, the reveal of Yarrow—the Dieselpunk White Mage—should be on your radar.
Forget the gentle healer archetype. Yarrow was once a classical white mage, but now she’s all about keeping allies alive by any means necessary—even if it means siphoning health straight from her enemies. As a Spirit Companion, you can bring her into battle, where her core passive flips the script on healing: Whenever the main character, Ember, casts a spell, Yarrow tags the target with three “Blood Bags.” Deal damage to that enemy, and your party gets healed. It’s an aggressive spin on support that rewards players for staying on the offensive.
But Yarrow isn’t done shaking things up. Activate her ultimate, and every enemy on the field gets tagged with Blood Bags, while Yarrow conjures a Sand Vortex that dishes out area damage over 12 seconds. Each tick of damage also heals your team, turning the entire arena into a massive health fountain—as long as you keep the attacks coming. To add another layer, the new “Yarrow’s Sorrow” equipment dramatically ups the ante: With it, every enemy you defeat during her ultimate re-applies Blood Bags to all foes and resets the Sand Vortex timer. Time it right, and you could keep the vortex running almost endlessly—a mechanic built for those who thrive on timing and crowd control.
On the challenge front, the devs have also pulled back the curtain on Solara, Eclipse Breaker’s end boss and Sun God. Solara isn’t your run-of-the-mill final baddie. She rotates through four distinct attacks—some demand razor-sharp reflexes and perfect parries, while others are all about dodging hazards under pressure. Every attack from Solara is a guaranteed crit, and parrying doesn’t interrupt her moves, so players will need both grit and finesse to survive. It’s the kind of boss design that calls to mind the best of Hades or Dead Cells, where late-game encounters push your build and skills to their limits.
Wrapping up this update, the Constellation Grid—Eclipse Breaker’s signature progression system—has reached its final form, now offering 12 new unlockable abilities. Highlights include “Ascendant Ultimate” (charge your ultimate while meditating for stamina), “Double Action Trigger” (for those rapid-fire combo bursts), and “Treacherous Strike” (which ramps up damage as Ember’s HP drops, perfect for risk-takers).
Between Yarrow’s ruthless healing, Solara’s punishing moveset, and a freshly stocked Constellation Grid, Eclipse Breaker is shaping up to be a wild ride for players ready to test their mettle. Expect every battle to be a chance to turn the tables—and maybe, just maybe, rewrite the rules of your typical action RPG.