
Game intel
Egging On
Face the challenge of being a real, fragile egg. Climb out of the hen house and survive in a shop, a kitchen, and other dangerous areas. Roll, jump, and use th…
Egobounds and Alibi Games announced Egging On, a “hard‑boiled” Foddian platformer where you literally play a fragile egg escaping the hen-house by jumping, rolling, and climbing across farms, shops, factories, and other hazard-stacked spaces. It launches November 6, 2025 on Steam (Steam Deck Verified), PlayStation 5, and Xbox Series X/S – with day‑one availability on Game Pass. That combo is what caught my attention: a physics-forward, streamer-bait genre landing right where curious players can try it instantly, and verified for portable rage on Deck.
Here are the straight facts before we crack the shell. Egging On hits on November 6, 2025. Platforms: PS5, Xbox Series X/S, and Steam — with Steam Deck Verified status out of the gate. It’s also a day-one Game Pass drop, which historically supercharges discovery for indies that are easy to pick up, tough to master. The pitch: guide a delicate egg out of captivity through layered environments — farms, shops, factories — using momentum, grip, and precise inputs to climb, roll, and hop your way upward without shattering.
“Foddian” is the operative word. It traces back to Getting Over It with Bennett Foddy, where progress and pride are hard-won, and mistakes send you tumbling. Think Jump King, Only Up!, Pogostuck — games designed around tall climbs, tight physics, and the looming threat of losing a half-hour of progress because your thumb twitched. Egging On fits that lineage but swaps the stoic guy-in-a-pot for something more tactile: an eggshell that sells fragility with every scrape.

Foddian platformers live or die on feel. If the jump arc is inconsistent, if roll momentum doesn’t translate from pad to screen, or if camera friction fights you, players won’t blame themselves — they’ll uninstall. The egg concept could be genius here. Rolling momentum, tiny adjustments on sloped surfaces, and micro-hops to catch ledges play to physics strengths. If your shell chips audibly and the world sells texture — wood, dirt, tile — every recovery will feel earned rather than arbitrary.
But here’s the skeptical bit: Foddian games are catnip for streamers because failure is content. Too many chase the clip without earning the comeback. If Egging On leans on cheap bumps, invisible ledges, or camera angles that hide critical footholds, it’ll feel like a dare instead of a design. Fair setbacks are the difference between “one more go” and “Alt-F4.” I want to see readable silhouettes, consistent physics, and movement that’s predictable under pressure.

The environments — farms, shops, factories — set expectations. Farms should teach basic traction and gradient control. Shops might introduce slick surfaces and tight shelves. Factories can escalate with moving machinery and timing puzzles. None of that needs dialogue or lore; it just needs clear cause-and-effect so when you fall, you know exactly why, and how to do better.
Streamability is built in. An egg teetering on a barn beam is instant anxiety fuel. But I’m hoping Egging On lands closer to the disciplined cruelty of Getting Over It than the chaos of “Oops you clipped through a signpost.” Give us memorable set-pieces — a grain silo climb, a market shelf labyrinth, a factory gantry sprint — and the onion layers of mastery take care of themselves.

We’re in a moment where precision platformers and physics toys are thriving again. Day-one Game Pass removes the biggest barrier — paying to be punished — and Steam Deck Verified makes this a perfect pick-up-put-down game for commutes or couch sessions. If Egobounds and Alibi Games nail responsiveness and clear visual language, Egging On could be the next “you have to try this” challenge that dominates TikTok feeds and friend chats for a month — and sticks around with speedrunners afterward.
Egging On launches November 6, 2025 on PS5, Xbox Series X/S, and Steam — Steam Deck Verified and day-one on Game Pass. It’s a Foddian platformer about guiding a fragile egg through farms, shops, and factories. The pitch is strong; the make-or-break will be precise controls, fair falls, and fast resets. If those land, this egg won’t just crack — it’ll hatch a new Foddian favorite.
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