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Fallout 4 Anniversary Edition
The base game, six official add-ons, and over 150 pieces of Creation Club content get bundled together in one neat package in celebration of Fallout 4’s 10th a…
Fallout 4’s Anniversary Edition should’ve been a celebratory victory lap: the base game, all six DLCs, and more than 150 Creation Club add-ons, neatly bundled for PC, PlayStation, and Xbox. Instead, the launch has been defined by crashes, unstable performance, and a tidal wave of broken mods. Bethesda has acknowledged the problems and posted a fix roadmap – first patch on November 24, another in December – but if you’re a mod-heavy player (and let’s be honest, that’s most Fallout 4 fans on PC), the smartest move right now is to wait.
This caught my attention because Bethesda keeps repeating the same mistake we’ve seen since Skyrim’s stealth updates: push a shiny repackage, bump the executable, and accidentally nuke years of painstaking modding work. The Anniversary Edition adds content, sure, but it also reminds us how fragile these worlds become when you change the plumbing.
On paper, the package is strong. You get Automatron, Far Harbor, Nuka-World, the Workshop packs, and a curated pile of Creation Club content with new weapons, quests, and cosmetics. There’s also a built-in Creations menu to surface that content more cleanly. For new or lapsed players who never touched the DLC, this is the definitive version.
But here’s the rub: the “Creations” branding blurs a line for the community. Fallout thrives because of free, open modding. When a curated store sits front-and-center and older mods suddenly break, it can feel like a push toward paid micro-content right when players most need community fixes. That’s a bad look, especially amid reports of crashes across platforms — from base PS4 and Xbox One to PC.

As for next-gen “optimizations,” faster loads and theoretical stability boosts are great in marketing slides, but the real-world experience right now is inconsistent. I’ve seen smoother loads on Series X, but also reports of hard crashes and weird DLC scripting hiccups. The value is there — just buried under technical debt that’s resurfaced at the worst moment.
Fallout 4 without mods is like a settlement without water — technically functional, but missing what makes it thrive. From QoL tweaks to full-on overhauls, the community’s work is the lifeblood of the game. Updates like this often break script-dependent mods and tools (think F4SE and anything that hooks into the executable). Until those tools catch up, entire load orders can implode.
On consoles, Bethesda says it’s working toward more robust mod support on Xbox Series X|S. That’s promising, but temper your expectations: “fully moddable” on console won’t mirror the wild-west flexibility of PC modding. Curation and platform rules will still apply. It could still be a big step, especially if it stabilizes the experience and broadens what’s allowed — just don’t expect PC-style script extenders overnight.

Here’s what Bethesda’s laid out: a stability-focused update on November 24 targeting the worst crash reports and platform-specific issues, followed by a December patch aimed at smoothing compatibility and addressing lingering problems. That cadence makes sense — triage first, then refinements — but it won’t instantly restore the mod ecosystem. Mod authors need time to update, test, and re-release, especially for complex frameworks.
The studio deserves credit for communicating a path forward. Still, the bigger question is whether future updates will respect the modding reality of Bethesda games. Pushing version changes without a stable branch or heads-up to toolmakers is how we end up here every time. A long-term opt-in branch for modders would prevent so much of this churn.
Pricing-wise, the numbers (roughly €59.99 for the full Anniversary Edition, €39.99 for an upgrade, €19.99 for the Creations-only pack) are fair if you’re missing most of the content. If you already own everything and don’t care about curated extras, the calculus gets harder — especially while the update is unstable.

There’s a version of this Anniversary Edition that absolutely sings: stable performance on all platforms, a respectful Creations hub that complements — not competes with — free mods, and a clear update policy that doesn’t torch the community’s work. Bethesda can still get there. The Nov 24 and December patches are the first steps, but the real fix is cultural: treat modders like partners, not collateral.
Fallout 4’s Anniversary Edition packs a ton of content, but it shipped with crashes and broken mods. Bethesda’s first patch lands Nov 24, with another in December. If you mod, wait. If you’re new, hang tight a couple of weeks and let the dust settle.
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