Stitcher
The Stitcher is a Common light-ammo SMG and a budget early-game staple — craftable or cheap to buy, and a heavily-used starter for close-range PvP that becomes far more lethal with attachments. Nerfs trimmed it, but it stays viable as a cheap close-quarters option; on the Overall (armor-pen) axis it ranks low because light ammo does nothing to armor.
Role
SMG
Core Mechanic
Light-ammo SMG built for close-range trades — cheap and craftable, rewarding good recoil control.
Rarity
Common
Overall Tier
OverallVery WeakPlaystyle
Good damage but low fire rate and hard to control.
Recommended Builds
Budget close-range SMG
Full guide →Early cleanup and CQB with a full mod kit; grip and converter tame the control issues.
Best Attachments
- Compensator III — Reins in dispersion for controllable close-range fire.
- Vertical Grip III — Cuts vertical recoil to keep it on target.
- Extended Light Mag III — More rounds through a close-range engagement.
- Kinetic Converter — Speeds up the rate of fire (Lightweight/Stable Stock alternatives).
Strengths
- +Budget and craftable — a cheap, always-available CQB gun.
- +Strong close-range option that scales hard with attachments.
- +Free-kit availability makes it an easy early pick.
Weaknesses
- −Hard to control at range and nerfed from its peak.
- −Light ammo gives it zero armor penetration.
- −Falls off quickly outside close quarters.
Why This Tier
Very Weak on the Overall (ARC armor-pen) axis — a budget light-ammo SMG with no armor value, kept relevant only by its cheap close-range PvP role.