
This caught my attention because Geoff Keighley’s teasers usually mean something big is coming to The Game Awards stage – and this time the teaser may line up with an actual legal trail. MP1st spotted a trademark filing that includes a Divinity logo and a symbol suspiciously similar to the glowing monolith Keighley shared. Larian has publicly said it has no current plans for Divinity: Original Sin 3, so if this is real it points to a new Divinity-branded project, not a straight Original Sin sequel.
MP1st’s discovery: a trademark filing that pairs a Divinity wordmark with a strange statue/monolith icon. The timing is the headline – Geoff Keighley posted images of a glowing pillar that’s become an unofficial motif for The Game Awards teasers. Mash those two facts together and you get the headline: “Did Keighley just tease a new Divinity game?” That’s a reasonable hypothesis, but it’s not a done deal.
Why not? Trademark filings are often defensive brand protection or early-stage IP registration. Companies file names, logos, and classes long before a product is shaped. Larian’s explicit statement that Original Sin 3 isn’t in the works matters — it suggests whatever’s in the filing is either a separate Divinity project (spin-off, mobile title, remaster, or even an MMO-adjacent service) or simply legal groundwork for future use.

Timing is telling. Larian’s rep shot up with Baldur’s Gate 3, and the studio now has more visibility and licensing leverage than ever. If they want to expand Divinity into new forms — smaller games, narrative experiments, or platform tie-ins — doing it while the company is hot makes sense. The Game Awards remains a favorite stage to maximize reach, so a monolith tease aligning with a trademark feels like a playbook move: tease, leak gets spotted, community explodes, reveal follows.
That said, there’s a counter-argument: The Game Awards loves theatrics. Keighley’s monolith could be an event feature rebranded as a “platform” or experience rather than a game-specific hint. Combine that with trademark filings that register categories for “digital entertainment platforms” and you’ve got plausible ambiguity — exactly what marketing wants.

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Practically, make sure your usual storefront accounts are in order if you want early access or demos (Steam wishlist, PlayStation/Xbox follow), but wait for developer confirmation before changing wallets or expectations.
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Forums are doing what they do best: wild theorycrafting. Some fans want a canonical Original Sin follow-up; others are hyped for any new Divinity property after BG3’s success. My read: Larian is more likely to experiment than immediately greenlight another massive CRPG. They’ve just demonstrated they can handle a big, scale-heavy RPG — now’s the time to branch out and monetize the brand in lower-risk ways.

So yes, I’m excited — a new Divinity project from Larian could be great — but I’m also skeptical. Trademark crumbs plus a flashy monolith equal theater and expectation. Wait for footage, gameplay details, and platform info before getting emotionally or financially invested.
A trademark filing linking Divinity branding to a monolith icon lines up with Geoff Keighley’s recent teasers — and that combination could point to a Larian-related reveal at The Game Awards. But filings are not announcements: expect a new Divinity-branded project rather than Original Sin 3, and stay skeptical until Larian shows gameplay and platforms.