
Game intel
Ghost of Yotei Legends
After spending my first evening (about six hours) with Ghost of Yotei Legends’ 1.5 update, I realized the hardest part wasn’t the bosses – it was just figuring out how all the new co-op stuff fits together. The game drops you into a flashy social lobby with four classes, tech trees, multiple modes, and a bunch of icons…and it’s very easy to waste that first night wandering around, underleveled, and queueing for the wrong thing.
This guide walks you through, step-by-step, how to start online co-op properly in Ghost of Yotei Legends on PS5: where to find Legends mode after patch 1.5, how the lobby works, the cleanest way to invite friends, which modes to start with, and how to avoid the common mistakes I made (like jumping into Incursions way too early).
This part is straightforward, but if it’s your first time back since finishing the campaign, it’s easy to miss one detail.
Options, and choose Check for Update. Patch 1.5 is what unlocks Legends mode.Legends. It sits alongside the usual single-player options after the update.Legends: No separate download or launcher required. Once you click it, the game transitions into the online co-op environment and drops you into the social lobby.Don’t make my first mistake of diving into single-player out of habit and wondering why I “don’t have Legends yet.” If you’ve got patch 1.5 installed, the Legends entry is there from the start – you just have to select it.
The Legends social lobby is your hub for everything: classes, gear, matchmaking, and even a bit of light PvP. My first 30 minutes were just walking in circles, so here’s what’s worth doing before you even invite anyone.
You’ll be prompted to pick a class early on. The four options each have a clear role:
What finally clicked for me was treating this like a co-op RPG, not just “more Ghost of Yotei.” Pick a role you want to fill for the team, not just what looks coolest in the trailer.

In the lobby, look out for these key spots:
I strongly recommend spending at least 10 minutes alone in the lobby learning menus and tech trees. Once friends join, everyone just wants to start, and that’s how you end up on harder content with half-finished builds.
There are two clean ways to get a group going: directly via the in-game lobby, or by using the PS5 party system. I’ve had the fewest headaches doing both in this order.
PS button, start a voice party with your friends. This makes communication easier and gives a backup invite path if someone has lobby issues.Ghost of Yotei → Legends from their own main menu so they’re sitting in the Legends lobby.Ready on the mission screen. Until all four checkmarks are lit, the activity won’t start.If someone can’t see your invite or gets stuck in a different lobby instance, have them join your PS5 party, then use the system-level Join Session option on your profile. That rescued us from a few weird matchmaking hiccups.
FinalBoss // Gear
Level up your setup
01Best-selling PS5 gameson Amazon→02DualSense controllerson Amazon→03PS5 SSD upgrades (M.2 NVMe)on Amazon→04Discounted game keyson Kinguin→Affiliate links · As an Amazon Associate, FinalBoss earns from qualifying purchases.
Legends launches with three major co-op modes, and they’re not all created equal for fresh characters. I wasted an hour trying a Survival map severely undergeared; don’t repeat that mistake. Here’s how I’d approach them.

If you’re new to Legends:
The breakthrough for me was treating Story Missions as my “gear and practice” lane. Run a few at the lowest difficulty (usually equivalent to Bronze), get comfortable with your class, then bump it up a notch for better loot.
Incursions are essentially the boss finales of each story strand:
Our first Incursion attempt as fresh 1.5 characters was a wipe-fest. Once we had a few Story Mission clears under our belts and had upgraded our tech trees, the same fight felt fair and fun instead of cheap.
Survival is where coordination matters most:
What finally worked for us was assigning roles:
If it’s your first night, I’d save Survival for the back half of your session after you’ve done at least 3–4 Story Missions.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Guide Strategy Guide + Weekly Pro Tips
Legends is pretty good about flagging when you’re underleveled for a given difficulty or mode – you’ll see warning icons when your gear score is below the recommended range. Ignoring those is the fastest way to turn a fun night into a slog.
I wasted my first hour of Incursions stubbornly staying on a difficulty that felt “prestigious.” Dropping it down, getting a few upgrades, and then pushing back up made the mode far more enjoyable.

Once the basics are handled, these little habits made our co-op nights drastically smoother.
Think of the lobby not as dead time, but as your “raid town”: train, theorycraft, flex your new cosmetics, then dive back in.
The big endgame piece – the four-player Raid against the final two members of the Yotei Six (the Dragon and Lord Saito) – arrives in April. You can’t start it at patch 1.5 launch, but you can absolutely prepare for it now.
I’m using this first month of Legends as a “pre-season”: leveling at least two classes, getting comfortable swapping roles, and making sure our group has a backup for every role in case someone can’t make Raid night.
Legends from the main menu.Ready.If I’d followed this order from the start, I would’ve saved myself a lot of frustrating wipes and confused menu-hopping. Stick to this flow, and within an evening you’ll go from “Where is everything?” to confidently leading your own Legends lobbies – and you’ll be in a great spot when that Raid finally opens its gates.