
Game intel
Ghost of Yōtei
The game takes place 300 years after Ghost of Tsushima. Set in the lands surrounding Mount Yōtei, a towering peak in the heart of Ezo, an area of Japan known a…
This caught my attention because New Game+ was the single most-requested feature since Ghost of Yotei launched – and Sucker Punch is shipping it for free. On November 24, 2025 the studio will deploy patch 1.100.000, a meaningful update that does more than extend playtime: it changes how you can approach the game, rewards veterans, and finally addresses several quality-of-life gripes players raised after launch.
Here’s the practical list: New Game+ unlocks after you finish the main story and starts you with everything you earned — armor sets, weapons, and abilities. Expect immediate power fantasy moments (yes, you can bring a rifle to an early sword duel) and new difficulty levels that promise to make encounters more meaningful. Sucker Punch is also adding two trophies tied to the update.
On the progression side, the patch introduces Fleurs Fantômes, a currency you collect in New Game+ (and possibly other modes) to trade with a new merchant for about thirty cosmetics: new armor sets, weapon dyes, and ten charms. There’s also an extra upgrade tier for existing gear, which could affect late-game scaling and make repeat playthroughs feel worthwhile rather than cosmetic-only.
Quality-of-life is surprisingly generous here. You can replay narrative segments after finishing the story (handy if you missed a cutscene or want to re-experience a favorite beat), the Photo mode gets more control — shutter speed among other tweaks — and accessibility gets a boost with directional-button remapping. Those are the kinds of fixes that actually improve daily play rather than just padding patch notes.

Ghost of Yotei launched October 2, 2025 as a PS5 exclusive and was broadly well-received in our review (17/20), praised for its open-world presentation and strong set pieces but criticized for being a little too comfortable in Ghost of Tsushima’s shadow. Releasing a substantive free update less than two months after launch signals Sucker Punch is paying attention to player feedback and wants to keep momentum going into the next chapter — they’ve already hinted at Ghost of Yotei: Legends for 2026.
That said, timing also matters commercially. Post-launch support like this keeps players engaged, helps long-tail sales, and pads social conversation. The risk: if the new difficulties are just damage multipliers and the Fleurs Fantômes grind is artificial, the update could feel like smoke and mirrors instead of meaningful content. I’m cautiously optimistic because the patch mixes meaningful mechanical changes (extra upgrade tier, NG+ carryover) with fan service (cosmetics, photo options).
If you finished Ghost of Yotei and wanted to keep playing without the slow slog of a fresh start, this is the update you asked for. New Game+ plus an extra upgrade tier means your second run could be dramatically different — more experimental builds, harder fights, and a chance to clean up trophies you missed. For newcomers who haven’t finished the story, remember the update is free only for PS5 players who’ve completed the campaign.

My only caveats: how the new difficulties are tuned matters, and cosmetics-as-currency always walk a fine line between reward and grind. I’ll be watching how quickly players can farm Fleurs Fantômes and whether the new merchant feels like a treasure or a slow drip designed to extend playtime artificially.
Sucker Punch’s November 24 free update for Ghost of Yotei delivers the long-awaited New Game+, tougher difficulty options, two trophies, a new cosmetic currency (Fleurs Fantômes) with about 30 items to buy, an extra gear upgrade tier, replayable story segments, accessibility remapping, and Photo mode improvements. It’s the kind of post-launch support that could turn a strong single run into a game worth revisiting — assuming the new difficulty and currency systems don’t lean too heavily on grind.
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