The first GTA 6 trailer revealed a neon-lit skyline and palm-lined beaches that signal a return to Vice City, while expanding into fresh rural and coastal regions. Rockstar Games promises a detailed open-world sandbox—its most ambitious yet—blending classic Vice City style with modern Miami influences.
Rockstar has confirmed the core setting as Vice City, its fictional take on Miami. Rather than a simple remake, the game world spans urban districts, wetlands and offshore islands. The map serves as both backdrop and playground, with areas designed for driving, exploration and mission-based gameplay.
Trailer footage highlights several familiar and new urban landmarks:
These areas promise a mix of main story missions, side activities (optional tasks such as races or thefts) and dynamic events that unfold in the city streets.
Beyond the city limits, the map includes:
These zones introduce varied terrain and side missions, encouraging exploration beyond the urban core.
While Rockstar has not disclosed exact dimensions, trailer scenes show expansive city blocks and dense rural stretches. Compared to GTA V’s Los Santos, the new map appears significantly larger, with a balance of built-up districts and open areas that support both high-speed pursuits and exploratory gameplay. “Open-world sandbox” refers to a game environment where players freely navigate and choose activities at will.
Answers to these questions will determine how alive and dynamic the world feels compared to Rockstar’s previous titles.
Fans of open-world design value environments that reward curiosity. GTA 6 aims to merge authentic Miami landmarks with new countryside and coastal gameplay zones. If delivered as shown, Vice City will offer memorable set pieces, hidden secrets and a living world that reflects Rockstar’s track record in sandbox design.
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