
Game intel
Hades 2
Hades 2 is a first-person shooter developed by Espaço Informática, a Brazilian company. Espaço Informática placed Hades 2 in the public domain and offered a Fr…
This caught my attention because the original Hades wasn’t just a great roguelike – it redefined how the genre handles narrative and repetition. Following that up is nightmare fuel for most studios. Supergiant took the slow-cook route with early access, and on the eve of 1.0 (September 25), the critical deluge says it paid off: a 94 Metacritic overall and a ridiculous 96 on PC. That puts Hades 2 at the top of Metacritic’s 2025 PC chart, edging out Expedition 33, with OpenCritic also loving it (93 average), and Steam user reviews stuck at a glowing 96% “Overwhelmingly Positive.”
Here’s the scoreboard: 94 average across platforms, 96 on PC. On the Switch family, Hades 2’s 94 sits just below the 95s currently held by the Switch 2 ports of Breath of the Wild and Tears of the Kingdom — key word: ports. For 2025 newcomers, Hades 2 is the king of the hill right now. Expedition 33 still boasts an excellent 93 overall (91 on PC), but Supergiant’s sequel edges it out.
OpenCritic tells a similar story: Hades 2 sits at 93, above Expedition 33 and other darlings like Blue Prince, Kingdom Come: Deliverance 2, and the finally‑arrived Hollow Knight: Silksong. The wrinkle is indie JRPG Shujinkou, which holds a 94 there — aggregator methodologies differ, so treat leaderboards as a snapshot, not a verdict from Olympus.
Player sentiment matters as much as critic math, and Steam’s 96% “Overwhelmingly Positive” (from the early access era rolling into launch) is a big green flag. If you remember how Hades 1 climbed into the stratosphere via word of mouth, this feels familiar. The cautionary note: launch‑day balance changes and platform-specific performance can nudge these numbers. Still, a 96 on PC isn’t a fluke — it’s consensus.

Supergiant’s not chasing reinvention for reinvention’s sake; they’re iterating on what made Hades lethal: fast, readable combat; choices that actually reshape your run; and a narrative that rewards failure. Swapping Zagreus for Melinoë shifts the vibe — more moonlit witchcraft than rebellious prince — while keeping the pacing sharp. The Arcana system layers a deck‑building‑flavored meta on top of the classic boon roulette, and the Crossroads hub with its incantations and crafting gives every run a purpose beyond the next boss. It’s the rare sequel that grows wider and deeper without getting bloated.
I’ve played a lot of roguelikes that confuse more stuff with better stuff. Hades 2 does the opposite. Oceanic arenas flow into mournful fields and familiar hellscapes with clarity; boons still synergize in ways that make you cackle mid‑run; and the storytelling nudges you forward even when you faceplant at a new boss. Where others pad with grind, Supergiant bakes in velocity. That’s why the early access runway mattered — feedback loops were visible, and the 1.0 drop feels like a finished album, not a playlist.

Expedition 33 has been a genuine surprise — stylish, confident turn‑based combat and a tone that sticks with you. Silksong finally landing this year was always going to warp the conversation, and Kingdom Come: Deliverance 2 has carved out its own niche with simulation‑heavy medieval role‑play. But this is the kind of critical momentum that tends to dominate ballots. Hades 1 was an awards magnet, and Hades 2 is already outpacing it on some charts. That doesn’t guarantee a sweep — voters love novelty — but it means everyone else now has to beat a game that nails craft, style, and replay value in a single package.
If you sat out early access, you picked a great time. You’re getting the complete arc, tuned difficulty, and a healthy set of weapons and paths to experiment with from day one. If you’ve sunk dozens of hours already, 1.0 is still worth a fresh run: new beats hit harder when the systems are locked, and the late‑game cadence tends to be where roguelikes either soar or sputter. Supergiant’s track record — Bastion, Transistor, Pyre, then Hades — suggests they obsess over those final 10% polish passes most studios rush.

As for platforms, PC is the critical darling and likely the smoothest ride at launch. Switch and Switch 2 owners get the portability flex, but I’ll be watching performance and load times closely. The original Hades scaled beautifully on modest hardware; if Supergiant hits that bar again, the “just one more run” loop is going to eat commutes and bedtimes all over again.
Hades 2 leaves early access with a 94 Metacritic (96 on PC), topping 2025’s charts and setting the GOTY pace. It’s a sequel that expands the playbook without losing the soul of the original. Keep an eye on platform performance and post‑launch balance, but right now, this is the game to beat.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips