
After spending a week obsessing over the Moirai chain, I finally pieced together every trigger, conversation, and the exact Engraved Pin sequence that unlocks Hades II’s true ending and the “A Time for All” achievement. I failed this final sequence three times before it clicked, mostly because of avoidable mistakes-bringing a familiar, walking into a non-combat room, and accidentally healing. This guide is the exact route I now use, with the pitfalls called out so you don’t repeat them.
Estimated time: If you’ve already beaten Cronos, expect 2-5 more runs depending on how quickly the six relationship beats trigger and whether Prometheus delivers the right line. The final Engraved Pin sequence takes ~10-15 minutes once you reach Oceanus.
Once you beat Cronos and roll credits, return to the Crossroads and check the Fated List: Crossroads → Fated List of Minor Prophecies. The early prophecy “Melinoë, Help Us” will be replaced by “Melinoë, Remember Us.” If you don’t see it immediately, talk to everyone at the Crossroads (especially Moros) and then check the list again after your next run.
What finally worked for me was doing one short Surface run and one short Underworld run post-credits; the new entry appeared the next time I spoke to Moros and checked the list.
This stage is mostly about showing progress on both routes and keeping Moros in the loop. Do at least one run that reaches the Surface hubs and one that pushes into Oceanus on the Underworld route. Each time you return to the Crossroads, talk to Moros first, then check the Fated List. Offer him Nectar whenever possible—he’s not picky, and his affinity gates later steps.
Common mistake: I wasted two runs ignoring Moros’s dialogue prompt. If his icon appears over his head, talk to him before you do anything else; some flags simply won’t flip otherwise.
Now the prophecy gets explicit: you must deepen your bond with six characters tied to the Fates. For most, it’s Nectar → more conversations → Ambrosia when available. The exception is Prometheus, whose boss intro needs to reference the Moirai. Here’s how I knocked each one out:

Location: Crossroads. I offered Nectar every time I had one, and never skipped his dialogue. He gave me the Engraved Pin keepsake as the relationship progressed; you need this for the finale. If you’re short on Nectar, prioritize Moros over others until the Pin is yours.
Location: Chaos Gates (can appear in either route). Offering Nectar to Chaos is straightforward; accept the entry penalty to their realm and grab any boons while you’re there. I found Chaos spawns more reliably once I’d seen both routes in a run or two, but it’s RNG—don’t stress if it takes a few attempts.
Location: The rest area between Erebus and Oceanus on the Underworld route. There’s a unique interaction in that liminal spot. Bring Nectar and hear him out. I expected this to require another boss kill, but the conversation in the inter-region rest area did the trick once I had cleared the game previously.
Location: Crossroads. Hecate loves consistency; visit her after runs, offer Nectar, and don’t skip practice or her dialogue. For me, the flag popped after a couple of Nectar gifts and a few post-run check-ins where she commented on my progress.

Location: Surface route (Olympus path). You must fight him multiple times until his intro mentions the Moirai. This took me four fights. If he doesn’t reference them, keep pushing Surface runs and re-engage him. Nectar helps, but the key is that specific line in his boss introduction.
Location: Surface route, often in the City of Ephyra but can appear elsewhere topside. Offer Nectar and talk to him whenever he shows up. His spawns felt streaky for me; I did two Surface-leaning runs to see him twice in one night and finish his entry.
Tip: I kept a mental rotation—start one run Underworld-bound (for Cronos rest area, Oceanus progress), then one Surface-bound (Prometheus/Heracles), always beginning each session with a Moros/Hecate check-in at the Crossroads. This pacing advanced all six without grinding a single route to death.
Once the “Seek Us” stage is complete, the prophecy’s wording points you to Oceanus with a very particular ritual. Here’s the exact sequence I use that reliably triggers the Moirai reveal and the true ending:
Fountain Room → Keepsake Stand → Engraved Pin. Do not forget this swap.How I execute it cleanly:
What finally worked for me was leaving my familiar at home. My cat kept sniping the last enemy before my 0 HP trigger, invalidating the room. Before starting the run, unequip your familiar at the Crossroads so there’s no stray damage messing up your timing.

Interact → Keepsake Stand → Engraved Pin.Prometheus won’t mention the Moirai: Keep doing Surface runs. If you’re torn on route choice, commit to Surface until you’ve heard the line. It eventually triggers through repeated encounters.
Cronos interaction missing: Make sure you visit the rest area between Erebus and Oceanus and speak to him there post-credits. If he isn’t present, try another Underworld run and return to that inter-region room again.
Pin not proccing: You either aren’t at true 0 HP or another effect is saving you first. Drop passive healing, remove extra death-defiance-like effects, and ensure your last hit takes you to 0 in-combat.
Chain breaks unexpectedly: You probably stepped into a non-combat room. Reset the sequence by reaching Oceanus again, or finish the run and try next time.
Crossroads → Start Run.This chain feels finicky until you align the moving parts: six relationships, a specific boss line, and a strict Oceanus ritual. Once I stopped bringing a familiar, avoided non-combat rooms, and kept my build lean and bursty, it fell into place on the very next run. If you’ve checked off the bonds and you respect the Engraved Pin steps, the reveal triggers reliably. Stick with it—you’re closer than you think.
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