
Game intel
HELLCARD
Hellcard is a cooperative roguelike deckbuilder with Singleplayer and Multiplayer modes. Descend into the paper dungeons on your own, recruit computer-controll…
This is the kind of update I’ve been waiting for: Hellcard’s July 28 patch hands modders full creative control, and honestly, it’s about time. As someone who’s followed roguelikes and modding tools for years, I can’t overstate how fresh community-driven content can revive a deckbuilder—if the tools are solid, anyway.
Deckbuilding roguelikes live and die by replayability, and nothing stretches a title’s lifespan like bold community experiments—balance-breaking heroes, absurd card synergies or total conversions that reimagine core mechanics. Hellcard, released on February 14, 2023 by Thing Trunk and published by Skystone Games, already stood out with its position-based tactical combat, three-player co-op and single-player mode featuring AI companions. Yet until now, it felt like a “finished” indie release with a defined set of cards and encounters.
With this patch, Hellcard transforms into a living platform. Modders can extend or overturn core design elements: retool damage formulas, script new events, even overhaul the turn-based board to shift spatial strategies. If Thing Trunk follows through with regular tool updates and community spotlights, this could spark a vibrant modding scene rivaling titans like Skyrim or Slay the Spire.
If you’ve lost hours tweaking Slay the Spire’s card rarities or adding new potion effects, you know the thrill of crafting something unexpected. Hellcard’s toolkit promises:

Imagine a mod where demons form a living circle that shifts each turn, or a “rogue AI” miniboss adapting its skillset based on your deck’s energy profile—this update makes those wild ideas achievable.
Open toolsets have rewritten the lifetimes of many titles. Skyrim’s Enderal total conversion turned a beloved RPG into a wholly new world, while Darkest Dungeon modders continue adding challenge dungeons and custom trinkets years after launch. In the deckbuilder realm, Slay the Spire’s community produced dozens of popular add-ons—from new card sets to overhauled boss encounters and UI enhancements. Hellcard’s co-op focus and spatial mechanics could inspire a similarly creative wave—if the community gets the spotlight it deserves.

History shows that a healthy mod scene can revive older games and keep new players joining years after release. Players return to discover fresh strategies, share screenshots, and swap tips on Discord. That social buzz often multiplies the game’s reach far beyond its initial launch window.
/Mods/Templates to see annotated JSON and Lua code examples.Even in the first hours after launch, modders have shared creative proofs of concept. Look out for:
These early examples prove the toolkit’s flexibility—expect even more ambitious projects as the Workshop fills out.

Launch sales and hype can spike player counts, but long-term success hinges on ongoing support. If Thing Trunk routinely updates the toolkit, spotlights standout community mods and fosters two-way dialogue, Hellcard could become the go-to deckbuilder for mod enthusiasts. Otherwise, fans may drift to greener modding pastures. Right now, the pieces are in place: a strong core design, an eager fanbase and a fully open pipeline. The next few months will reveal whether Hellcard truly becomes the sandbox we’ve been dreaming about—or just another “what could’ve been” footnote in roguelike history.
Hellcard’s July 28 update unlocks free mod tools and seamless Steam Workshop integration. Craft custom heroes, cards, enemies and events, grab the 50% sale, and watch the community reinvent the game.
Get access to exclusive strategies, hidden tips, and pro-level insights that we don't share publicly.
Ultimate Gaming Strategy Guide + Weekly Pro Tips