Every year, Gamescom lights up Cologne with gaming’s biggest buzz—and this August, Xbox’s Hall 7 booth felt downright electric. After six long years of teaser trailers and tantalizing screenshots, Team Cherry finally let the public sink its teeth into Hollow Knight: Silksong. Running smoothly on high-end PCs and the new cloud-powered ROG Xbox Ally X handheld, the first playable demo wasn’t just a showcase—it was proof that meticulous design and atmospheric storytelling remain the beating heart of this eagerly awaited sequel.
Cologne’s Grand Gaming Celebration
From August 20 to 24 at Koelnmesse, Gamescom 2025 delivered its largest event yet. Industry insiders estimate over 370,000 visitors streamed through Hall 7 alone, where Xbox presented more than 20 playable titles. Beyond Silksong, attendees dived into upcoming AAA blockbusters, unearthed indie gems, and tested first-look demos of cloud-powered AI and adaptive haptic tech—glimpses of the next frontier in interactive play.
For those watching from home, Xbox’s live streams on August 20 and 21 offered developer Q&As, behind-the-scenes tours, and exclusive in-booth demos. It was a clear signal: the future of game reveals is moving away from polished CGI trailers toward genuine, hands-on experiences.
Xbox’s Play-First Philosophy
Xbox doubled down on its “play-first” mantra at Gamescom 2025. An Xbox spokesperson told press that granting players ample hands-on time builds trust and excitement far more effectively than cinematic reveals alone. By handing out controllers instead of hype reels, Xbox showcased confidence in its upcoming library—from sprawling open worlds to narrative-driven indies—while reinforcing the message that gameplay is the ultimate trailer.

Silksong’s Long-Awaited Demo
Since Team Cherry dropped its first Silksong teaser at E3 2019, fans have been clamoring for a taste of Hornet’s new adventure. The demo transported players into hand-crafted biomes brimming with fresh foes, hidden pathways, and a haunting score that underscored every skirmish. Early impressions praised the polished combat flow and new movement tools—like silk-powered dashes and vertical leaps—that completely reshape exploration and strategy.
What We Saw: Gameplay Highlights
- Fluid combat combos: Hornet weaves swift strikes, pulls off silk-powered counters, and chains seamless attacks in breathtaking succession.
- Traversal mechanics: Use a web grapple to swing across chasms and a silk rebound to scale vertical arenas, rewarding curious players who seek hidden alcoves.
- Vibrant, hand-drawn biomes: Each region exudes its own eerie atmosphere—from frostbitten caverns to twilight forests—painting lore-rich backdrops for Hornet’s journey.
Team Cherry’s Journey and Vision
Hailing from Adelaide, Australia, Team Cherry started as a three-person studio with a passion for mood and discovery. Lead designer William Pellen has long championed an “atmosphere first” philosophy, letting players unearth story beats through exploration rather than exposition. This approach shines in Silksong, where narrative flourishes lurk in cryptic environmental cues and encounters carefully placed behind breakable walls.

Despite its boutique size, Team Cherry has expanded its ranks to meet Silksong’s growing scope—hiring additional artists, animators, and QA testers to polish every pixel. The result: a world that feels alive and layered, with secrets awaiting players in every shadowed corner.
Hands-On Across the Xbox Booth
Silksong wasn’t the only draw at Xbox’s Gamescom presence. Attendees also previewed tech demos for cloud-streaming improvements on the ROG Xbox Ally X—Microsoft’s next-generation handheld set to launch later in 2025. Adaptive haptic prototypes hinted at future controllers capable of simulating texture and tension, while AI-driven NPC demos showcased dynamic dialogue systems that react to player choices.
Community Reaction
The moment Silksong stations opened, social channels erupted. Clips of silky dash combos and secret passage reveals went viral within minutes. Forums buzzed with praise for the demo’s polish, depth, and haunting soundtrack. Fans lauded Xbox’s play-first approach, noting that nothing builds hype quite like hands-on gameplay—no matter how cinematic the trailer might be.

Why It Matters
In an era swamped by CGI-heavy reveals and vaporware promises, Silksong’s playable demo felt like a breath of fresh air. By inviting players to experience the game directly, Team Cherry and Xbox demonstrated both transparency and tangible progress. Gamescom 2025 could well mark the moment the industry fully embraced gameplay-first presentations as the gold standard for building anticipation.
Looking Ahead
While Silksong remains on track for a late-2025 release, many details are still under wraps. Fans can expect more demo updates at upcoming showcases, including a deeper dive at The Game Awards later this year. Until then, the echoes of Hornet’s silk-powered leaps and fluid combat will fuel excitement—and remind us why play-first design will always be the heart of truly unforgettable games.