Honkai Star Rail 3.7 Closes Amphoreus With a Big Boss, a Bigger Battery, and a New Permanent Mode

Honkai Star Rail 3.7 Closes Amphoreus With a Big Boss, a Bigger Battery, and a New Permanent Mode

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Honkai: Star Rail

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Version 2.2 of Honkai: Star Rail, which includes: • New characters: Robin and Boothill • New Trailblaze mission: The Fool Always Rings Twice • New areas: Dream…

Genre: Role-playing (RPG), Turn-based strategy (TBS)Release: 5/8/2024

Amphoreus Gets Its Finale-and Star Rail Adds a New Permanent Grind

Honkai: Star Rail’s 3.7 update isn’t just another banner cycle-it closes the Amphoreus arc with a proper curtain call and sneaks in a new permanent mode that could reshape your weekly routine. As someone who’s been along for the ride since the Xianzhou Luofu headaches and Penacony’s spectacle, this caught my attention because it tries to solve two long-running player pain points at once: narrative closure and fresh endgame-style content that isn’t just Memory of Chaos.

  • Amphoreus finale drops a major boss, Iron Tomb, with a big, everyone-shows-up story beat.
  • Cyrene, a new 5-star Ice support, headlines the first half and looks like an energy battery on steroids.
  • Currency Wars is a new permanent mode with 10-unit squads, borrowed characters, and evolving rewards.
  • Freebies include the usual 10 tickets, two 5★ exchange tokens (pool expanding to include Topaz), and a limited skin.

Breaking Down the Announcement

The Amphoreus story arc gets its final Trailblaze Mission, culminating in a fight with Iron Tomb-a new boss that sounds built for set-piece spectacle. If recent multi-phase bosses are anything to go by, expect mechanics that reward Break timing and control, which conveniently plays into this patch’s headliner.

That headliner is Cyrene, a 5-star Ice support who, according to the reveal, functions like a universal enabler. The standout claim: after you pop her ultimate for the first time, it fully refills your whole team’s ult gauges. If that sticks in the final kit, it’s the kind of power that warps rotations, especially in teams that snowball off back-to-back ults. The showcase also teased synergy with Phainon—keeping his special state rolling without needing to re-ult, as long as he stays alive. That’s a very specific callout, which usually means design intent: “pull the partner for the perfect loop.” Keep a skeptical eye on the numbers and uptime before you nuke your stash.

Banner-wise, Cyrene leads the first half, joined by Hyacine, Castorice, and Tribbie in the 4-star slots. The second half brings back Phainon alongside Mydei and Cipher. Expect the usual “try before you buy” trials so you can feel how Cyrene’s energy injection actually flows with your roster—just remember those demos are curated to make comps sing.

Screenshot from Honkai: Star Rail - For the Sun is Set to Die
Screenshot from Honkai: Star Rail – For the Sun is Set to Die

Currency Wars: The Real Addition

The biggest non-story feature is Currency Wars, a permanent mode built around 10-character squads that you place strategically on a battlefield to trigger bonus effects. All units are provided as trials, so account power matters less than your positioning and synergy choices. Think Simulated Universe’s long-tail progression meets a lighter tactical layer, rather than a pure roguelite run.

Why this matters: Star Rail needed another persistent pillar next to Simulated Universe, Memory of Chaos, and Pure Fiction. Permanent modes keep people logging in between story beats, and letting everyone use loaned characters lowers the FOMO barrier while still nudging you toward pulling when a unit’s kit obviously spikes the mode’s meta. The devs say Currency Wars will get regular reward refreshes, including cosmetics like hats for your Trailblazer, and even a limited skin for Cyrene tied to this arc. That’s smart carrot design. The only question is depth—does the “placement game” keep evolving, or is it a novelty that fades after a month?

Events, Rewards, and the Gacha Math

Beyond Currency Wars, there’s a multiplayer event themed around Ruan Mei’s creations racing through obstacle courses—co-op in Star Rail is infrequent, so I’m into anything that breaks the solo routine. Another limited event hides pre-amped relics in chests (great for new accounts, still useful for alts on veteran rosters), and two new Ornament sets arrive to stir the theorycrafting pot.

Screenshot from Honkai: Star Rail - For the Sun is Set to Die
Screenshot from Honkai: Star Rail – For the Sun is Set to Die

On the reward side, we’re getting the usual 10 free pulls during the version window, plus something spicier: two exchange tokens for select 5-star characters—one via login, one earnable in an event. The pool is expanding to include Topaz, which, if accurate, is a surprisingly generous move given she’s not a standard-banner unit. Expect restrictions (no latest limiteds, time-limited redemption, and probably no signature Light Cones), but even a semi-limited selector changes the calculus for newer players trying to build a cornerstone roster.

As with every livestream, time-limited Stellar Jade codes went out. If you’re reading this late, they’re probably dead already, but it’s worth checking in-game mail and redemption just in case: YTKQGE27H57T, NBJ8HEJNZ5NF, UT38ZEJPY573. Don’t bank on them being live past a few hours from reveal.

Should You Pull Cyrene?

If the first-ult full-team battery effect survives to release, Cyrene will be a top-tier enabler for burst comps and any character who snowballs off consecutive ultimates. The pitch screams “universal value,” but the fine print will matter: energy refund conditions, uptime, and whether she needs high Eidolons to shine. If your account already has robust supports (Ruan Mei, Sparkle, Bronya), wait for day-one numbers and community testing. If you’re building from a lighter roster, a true battery can be account-defining across modes—from Memory of Chaos to this new Currency Wars sandbox.

Screenshot from Honkai: Star Rail - For the Sun is Set to Die
Screenshot from Honkai: Star Rail – For the Sun is Set to Die

Release Timing and Platforms

Version 3.7 lands around November 5 at roughly 04:00 (regional server time), with the usual pre-patch maintenance and Stellar Jade compensation. Honkai: Star Rail is available on PC, PS5, iOS, and Android.

TL;DR

HSR 3.7 wraps Amphoreus with an Iron Tomb showdown, debuts Cyrene as a potentially busted team battery, and adds Currency Wars as a fresh permanent mode with evolving rewards. It’s a strong mix of story closure and new grind—just keep your pulls patient until we see the real kit numbers.

G
GAIA
Published 12/17/2025Updated 1/2/2026
6 min read
Gaming
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