
Game intel
Honor of Kings: World
Honor of Kings: World is a new Action RPG open world game based on the popular Honor of Kings MOBA. Master a host of mighty skills as you roam this continent…
When Tencent’s TiMi Studio Group finally broke their silence about Honor of Kings: World during Gamescom 2025’s Opening Night Live, I almost didn’t blink. After all, the open-world action RPG free-to-play space might be the most overcrowded corner of the industry right now. But then those lush new visuals hit the screen and I remembered why this project got the gaming world buzzing back in 2021: there’s genuine ambition under all the presentation polish.
Look, I love a good MMO reveal as much as anyone-it’s hard not to when new worlds are being dangled in front of you, especially when they come from a team with TiMi’s pedigree. Their original Honor of Kings MOBA is a phenomenon, especially in China, where it regularly clocks over 100 million daily active players. So on paper, giving the same universe an open-world RPG twist should be a no-brainer.
But here’s the thing: we’ve seen so many “open-world action RPGs” chase Genshin Impact’s lightning in a bottle, only to wind up as flashy but hollow grinds packed with microtransactions and recycled systems. Every publisher seems to think they’ve cracked the code—big maps, collect-a-thons, character gacha, base building, and “deep” multiplayer. That’s why I’m coming at this reveal with both excitement and cautious side-eye.
The Gamescom 2025 showfloor will have the first playable demo (and you can bet I’ll be scoping out the early hands-on coverage). In the meantime, the new trailer is all about style: soaring vistas, lush fantasy cities, airborne traversal, and a not-so-subtle pitch for frantic cooperative combat. They’re pushing the “take control of multiple heroes, chain insane combos” angle, which hints at something more active and skill-based than the classic auto-battle MMO formula.

There’s also a tease of a career and habitat system—your chance to build a base, maybe even play landlord, or just flex your in-game style. If TiMi can make this more substantive than the usual “decorate a room for daily rewards” stuff (looking at you, every mobile MMO since 2015), that’d be a win. But I haven’t seen enough yet to make that call.
Tencent and TiMi aren’t playing around—they know what it takes to make a juggernaut. But let’s be honest, the path to success for Chinese-developed open-world RPGs on the global stage is brutally competitive now. Since Genshin Impact turned every publisher’s head with its astronomical revenue (and actual critical acclaim), we’ve seen a horde of imitators and would-be rivals try to swoop in, only to fizzle out—either for lack of compelling gameplay or being choked by paywalled progression.
That said, Honor of Kings: World does have a few wildcards. The Honor of Kings IP is a genuine global powerhouse—seriously, if you haven’t seen the scale of its audience in Asia, you might be shocked. And with TiMi’s experience, there’s every reason to hope for slick combat and polish. The big question is whether they can resist the temptation to stuff the game full of gacha, time gates, and shallow social features just to chase whales.
I want to see if the multiplayer “cooperation” is real—not just instanced raids with randoms, but actual, meaningful group play. I want habitats and careers that feel like more than filler. And of course: endgame content, fair monetization, and a reason to care about this world beyond endless quest markers. Show me something that makes “exploration” real, not just another map with a million checklists.
We still don’t have a release date, and history tells me to be wary when games vanish for long stretches before resurfacing with shiny trailers. Still, this was a reminder that Honor of Kings: World has the potential to be more than another generic free-to-play timesink if (and only if) TiMi leans into creativity, community, and true gameplay depth instead of empty spectacle. If that happens, I’m absolutely ready to dive in and lose myself in this universe.
Honor of Kings: World is back and looking flashy, promising a massive free-to-play RPG experience on PC and mobile. The pedigree is real, the trailer is slick, but whether it’s more than another Genshin clone will depend on the depth of the multiplayer, the world, and the monetization. Color me cautiously intrigued—but not sold yet.
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