I can’t believe Black Ops 7 Zombies turned a jeep into a Wonder Weapon (and yes, the Ray Gun’s back)

I can’t believe Black Ops 7 Zombies turned a jeep into a Wonder Weapon (and yes, the Ray Gun’s back)

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Black Ops 7

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Embrace the madness. In Call of Duty: Black Ops 7, Treyarch and Raven Software are bringing players the most mind-bending Black Ops ever. The year is 2035 and…

Platform: Xbox Series X|S, PlayStation 4Genre: ShooterRelease: 11/14/2025Publisher: Activision
Mode: Single player, MultiplayerView: First personTheme: Action, Science fiction

Black Ops 7’s Wonder Weapons actually change how we play Zombies

Every Call of Duty trots out a few flashy Wonder Weapons, but Black Ops 7’s mix has me genuinely curious about the meta. Not just because the Ray Gun and Ray Gun Mark II return (comfort food for the undead), but because BO7 adds a biomech gauntlet that doubles as a vacuum for loot and, somehow, a modifiable jeep that counts as a Wonder Weapon. That’s not just flavor-it’s a different way to think about survival pacing, map traversal, and round control.

Key takeaways

  • Necrofluid Gauntlet brings ranged spike shots and item-pull utility-strong for clutch plays and high-round efficiency.
  • Ol’ Tessie, a drivable jeep Wonder Weapon, hints at mobile holdouts and new upgrade loops, but raises pacing and repair concerns.
  • Ray Gun and Ray Gun Mark II are back; expect early- to mid-round dominance, with late-game viability depending on tuning.
  • In the beta, M8A1, Dravec 45, M15 Mod 0, M10 Breacher, and VS Recon are early standouts, but balance passes will shift the pecking order.

Breaking down the Wonder Weapons

Let’s start with the wild card: Ol’ Tessie. Found busted and brought back to life on the Ashes of the Damned map, the jeep can be upgraded into a roving turret platform with attachments the devs are purposely teasing. A “familiar former bus driver’s head” nod is practically a wink to long-time Zombies fans-and that’s half the fun—but the real question is how she plays. A vehicle Wonder Weapon could be a panic button, a mobile mini-base for squad rotations, or a trap that breaks the flow if repairs and fuel become busywork. If Tessie degrades quickly, expect squads to argue over when to ditch her versus sink resources into a repair run.

The Necrofluid Gauntlet is the other Ashes-exclusive toy, and it looks like a utility powerhouse. It fires retracting spikes that tag enemies twice—on impact and on return—and, crucially, it can pull items and power-ups from a distance. That last bit is underrated. Being able to vacuum a Max Ammo or a Carpenter without breaking your train path is the kind of quality-of-life perk that saves rounds and keeps squads alive. Depending on cooldowns and upgrade tiers, this could be the quiet MVP for efficient high-round strategies.

Screenshot from Call of Duty: Black Ops 7
Screenshot from Call of Duty: Black Ops 7

As for the classics, the Ray Gun and Ray Gun Mark II are confirmed. History lesson: they’re excellent for clearing early waves and rescuing teammates but sometimes fall off in ultra-late rounds if damage scaling can’t keep up. If BO7 leans into smarter upgrade paths or elemental variants, they’ll stay relevant longer. If not, they’ll still be the box hits you hope for while you hunt for this year’s real endgame DPS monster.

Best beta guns right now (subject to change, obviously)

The beta pool is tight, but a few guns already feel like they’ve found their lanes:

  • M8A1 (Marksman): The BO2 legend returns as a four-round burst demon. Two-burst kills at range and one-burst potential up close if you’re landing heads. High ceiling, low forgiveness—burst timing and positioning matter.
  • Dravec 45 (SMG): Plays like a long-leg LC10. If you strafe and pre-aim corners, it bullies at mid-range and still shreds up close.
  • M15 Mod 0 (AR): The XM4 energy is strong here—balanced, accurate, and attachment-friendly. If you’re ranking up or unsure, this is the safe bet.
  • M10 Breacher (Shotgun): Unfair room-clear potential. The charge tighten mechanic makes its pellet spread surgical. The “how was I just deleted from there?” gun.
  • VS Recon (Sniper): Bolt-action with a snappy rechamber. On tight maps, it enables quick-scopes without feeling like a meme pick.

All confirmed weapons so far

Here’s the full list the devs have shown for multiplayer and Zombies loadouts heading into launch windows. Expect additions, but this is the starting arsenal:

Screenshot from Call of Duty: Black Ops 7
Screenshot from Call of Duty: Black Ops 7
  • Assault Rifles: M15 Mod 0 (well-rounded full-auto), MXR-17 (range/accuracy, slower ROF/mobility), Peacekeeper MK1 (snappy handling, higher recoil/shorter range).
  • SMGs: Ryden 45K (all-round CQB), Dravec 45 (laser-stable at mid-range, weaker CQB), Razor 9mm (blistering ROF, limited range/handling).
  • Shotguns: M10 Breacher (pump, charge tightens spread), Echo 12 (two semi-auto shots per rechamber, high range/damage).
  • LMGs: MK.78 (big damage, big mag, sluggish handling).
  • Marksman Rifles: M8A1 (four-round burst, high damage, burst cooldown to manage).
  • Sniper Rifles: VS Recon (quick rechamber, moderate recoil), XR-3 Ion (three-round burst sniper, pre-fire delay, low recoil).
  • Pistols: Jager 45 (fast semi-auto, low recoil), CODA 9 (full-auto, high damage/ROF, strong recoil and short effective range).
  • Launchers: A.R.C. M1 (chargeable piercing energy beam; anti-streak/vehicle specialist).
  • Melee: Slot confirmed; full roster not revealed yet.

Why this matters now

Call of Duty’s best seasons come when the sandbox surprises without collapsing into chaos. A drivable Wonder Weapon is a statement that BO7 wants more player-driven moments in Zombies—think Outbreak’s freedom but in a more curated round-based format. My only worry is maintenance fatigue: if Tessie’s repair loop is too needy, squads will ignore her outside of novelty runs. The Necrofluid Gauntlet, though, feels like smart design—power plus utility equals sustained value across casual and sweat play.

On the competitive side, the beta meta checks out: a comfort AR, a precision burst option, a range-friendly SMG, a room-eraser shotgun, and a practical sniper. It’s a familiar shape with new names. The real shake-up will come from attachment tuning and how SBMM lobbies push gun choice. For now, level the M15 for consistency, learn the M8A1 if you love discipline, and keep an eye on nerfs for the M10 if killcams keep looking absurd.

Screenshot from Call of Duty: Black Ops 7
Screenshot from Call of Duty: Black Ops 7

TL;DR

BO7 Zombies adds a utility-heavy gauntlet and a literal jeep Wonder Weapon, while the Ray Guns return for comfort and carnage. In the beta, M8A1, Dravec 45, M15 Mod 0, M10 Breacher, and VS Recon headline the early meta. It’s a promising sandbox—now it’s on the tuning to keep the chaos fun.

G
GAIA
Published 12/17/2025Updated 1/2/2026
6 min read
Gaming
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