
This caught my attention because Lionsgate didn’t just hint at another licensed tie-in – they specifically named Saw and John Wick as targets for modern AAA games during an earnings call. That’s a studio signaling it wants big-budget, mainstream videogame money, not just mobile cash-ins. For players it means one thing: there’s likely a high-production-value Saw game on the horizon, but also months (or years) of marketing and monetization decisions to worry about. In the meantime, here are 10 current games that actually give you Jigsaw-style traps, moral dilemmas and tension you can play right now.
The blunt fact: Lionsgate saying “we’re pursuing AAA games” is a step up from licensing small projects — it signals serious investment. But AAA equals high cost and high pressure, and we’ve seen licensed AAA projects vanish or become cash machines before. My take: this is promising for fans of Saw’s macabre puzzles, but it also raises red flags about live-service hooks, DLC seasons, and potential microtransactions unless the studio clarifies design priorities.
Why now? Platforms and tooling are better than ever for crafting complex trap systems and dramatic lighting that sells terror. Plus, the current appetite for horror multiplayer (and PvE co-op) makes a Saw franchise game commercially attractive. But Lionsgate still has to nail tone, puzzle design, and — most importantly — not turn Jigsaw into an endless gacha.

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I ranked these for relevance to Saw’s core ideas: trap mechanics, timed escapes, and moral choices. Playlists include single-player classics, multiplayer asymmetrics, and modded community maps that already capture the franchise’s creative cruelty.

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If you want instant satisfaction, jump into Dead by Daylight’s Saw chapter for flexible multiplayer nights and pick up The Saw (or a modern remaster) for the authentic single-player experience. If you prefer co-op puzzle pressure, Escape Academy’s trap rooms are the best practice ground for timed teamwork. And if you’re mod-curious, Phasmophobia’s community maps let you build and test your own Jigsaw contraptions.
Lionsgate moving toward AAA games could raise the bar for licensed horror: better visuals, deeper systems, and more faithful adaptations. But history tells us to be cautious — IP-heavy AAA projects can either become masterpieces or monetized husks. For now, the smart move is to enjoy the great trap-focused games already out there while keeping a skeptical eye on how Lionsgate frames its monetization and live-service plans.

Lionsgate’s Saw AAA tease is exciting but not a guarantee of quality. Play Dead by Daylight and The Saw now for the best pre-release fix, and watch how Lionsgate defines “AAA” — the difference between a real horror success and a cash-first adaptation will be in design choices, not just polish.