Lonely Mountains: Snow Riders drops surprise Highlands DLC

Lonely Mountains: Snow Riders drops surprise Highlands DLC

Game intel

Lonely Mountains: Snow Riders - Highlands

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Just you and your bike - take it on a thrilling ride down an unspoiled mountain landscape. Make your way through thick forests, narrow trails and wild rivers.…

Genre: Racing, Simulator, SportRelease: 10/23/2019

This surprise drop actually matters for riders

I’ve lost too many late nights shaving milliseconds off lines in Lonely Mountains, so when Megagon shadow-dropped Snow Riders: Highlands, my ears perked up. A new Scottish summit, Ben Fiadhein, four fresh trails, support for time trials, trick and free-ride challenges, leaderboard chases, and yes-kilts-are available now on Xbox and PC for €7.49/$7.99. It’s the first DLC for Snow Riders, and that’s the headline: the devs are signaling an ongoing mountain-by-mountain cadence rather than a one-and-done drop. Megagon also says a PlayStation 5 release for the base game is “coming soon,” which could broaden the peloton fast.

Key takeaways

  • Highlands adds Ben Fiadhein with four trails that support time trials, trick challenges, and free-ride modes.
  • Multiplayer and leaderboards are fully supported on day one for the new mountain.
  • Price lands at €7.49/$7.99 on Xbox and PC; PS5 base game is on the way, expanding the player pool.
  • First DLC suggests a content roadmap-expect more “one big mountain” packs rather than piecemeal gear drops.

Breaking down the Highlands drop

Ben Fiadhein is a smart pick. The Highlands aesthetic fits Lonely Mountains’ clean, low-poly style—crags, heather, slick stone, and sudden weather shifts practically beg for line hunting. Four trails sounds modest, but veterans know every “official” route spawns dozens of viable micro-lines once you start cutting switchbacks, gap-jumping rivers, and bunny-hopping death rocks. If Megagon’s learned from its best Downhill runs, expect at least one route that looks friendly until you try a no-brake attempt and immediately taste mud.

The trick and free-ride challenges are the interesting bit. Snow Riders’ identity is built around adding stunt systems to the series’ precision descents, which always risked diluting what made Lonely Mountains special. Folding tricks into time-attack culture only works if they complement line choice rather than replace it. If Highlands’ trick goals reward clever momentum carries—whips off natural kickers into faster landings—this could be the set that finally clicks the “stunts plus speedrunning” puzzle into place.

Screenshot from Lonely Mountains: Downhill
Screenshot from Lonely Mountains: Downhill

Why this is good news for the community

Leaderboards at launch for a new mountain are non-negotiable for this series; good to see them mentioned up front. The chase is the point. A fresh board means a fresh week of “one more run” bargaining at 1:30 a.m. Multiplayer support on day one is also big—Snow Riders nudged into social territory, and Highlands seems built to be that “let’s hop in and session a line” playground. The open question is how physical it gets: are collisions on, ghost-only, or lobby-configurable? The difference between ghost trains and full-contact carnage is a whole vibe shift.

The cosmetic rewards, including kilts, feel on-brand and cheeky. Cosmetics don’t matter until they do, and if you’ve ever crossed a finish line wearing something ridiculous after a perfect line, you know it’s part of the loop. As long as the DLC is content-first and drip-free on monetization, a few themed fits are harmless fun.

Screenshot from Lonely Mountains: Downhill
Screenshot from Lonely Mountains: Downhill

Value check: four trails for eight bucks

€7.49/$7.99 for one mountain and four trails sits in that “impulse buy if the design slaps” zone. Lonely Mountains content scales with your obsession: a casual descent is a coffee break; a leaderboard climb is a weekend. If Ben Fiadhein offers multiple viable macro-cuts per trail and at least one bona fide “I can’t believe that’s possible” skip, it’s easily worth the ticket. If the routes feel too authored and single-line dominant, the value plummets for veterans. The best maps in this series invite mischief—and speed.

Trick and free-ride challenges add replay hooks beyond raw time, which helps justify the price for riders who care more about flow than frame-perfect braking. The make-or-break will be scoring clarity: if the game communicates why a combo was great and how to do it cleaner, you’ll get that immediate “run it back” itch. If it feels arbitrary, players bounce.

Screenshot from Lonely Mountains: Downhill
Screenshot from Lonely Mountains: Downhill

Questions Megagon still needs to answer

  • Are leaderboards unified or segmented by platform, and will anti-cheat measures keep early boards clean?
  • How does multiplayer handle contact—collisions, rubber-banding, or pure ghost racing? Sessionability matters.
  • Any physics tweaks for wet rock or Scottish mud? Subtle traction changes can refresh the whole meta.
  • For the incoming PS5 version of the base game: will there be DualSense haptics or 120 Hz support? Even hinting at targets would help players choose platforms.

Looking ahead

Calling this the first DLC frames Snow Riders as a platform built for seasonal drops. That’s encouraging if the cadence is “fewer, meatier,” not a trickle of gear packs. A Scottish opener sets a tone: real-world-inspired, technical terrain with personality. If the PS5 launch lands soon and feels great, we could see a surge of new riders hitting Ben Fiadhein at once—exactly the kind of leaderboard chaos that makes Lonely Mountains a watercooler game again.

TL;DR

Snow Riders: Highlands sneaks in a new Scottish mountain with four trails, trick and free-ride challenges, and full multiplayer/leaderboard support for €7.49/$7.99 on Xbox and PC. If Ben Fiadhein delivers multiple viable lines and smart trick scoring, it’s an easy recommend; watch for details on cross-platform leaderboards and PS5 features as the base game heads to Sony’s console.

G
GAIA
Published 12/17/2025Updated 1/2/2026
5 min read
Gaming
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