I’ll admit: my factory sim obsession runs deep. After logging hundreds of hours in Factorio, Satisfactory, and even Dyson Sphere Program, I thought I’d seen every possible production chain twist—until Emir Mataracı, a solo dev with a string of inventive itch.io prototypes under his belt, dropped a teaser for Manaftory. This early-alpha experiment promises to shake up the genre by blending conveyor logistics, spellcasting combat, and free-roaming exploration into one seamless, pixel-art package.
Developer Track Record: Who Is Emir Mataracı?
Before Manaftory, Mataracı made waves on itch.io with small-scale prototypes that toyed with resource loops and modular crafting. While none of his past projects reached thousands of players, each built a reputation for clever mechanics—like gravity-defying conveyor nodes or fluid-based energy grids—that hinted at bigger ambitions. With Manaftory, he’s doubling down on those strengths, inviting players into a world where magic and machines entwine at every turn.
What Is Manaftory?
Available now as an alpha build on itch.io, Manaftory fuses three genres you didn’t know could play so well together: factory automation, real-time action, and open-world exploration. Picture this:

- You lay down Factorio-style belts to transport raw mana crystals and creature essences.
- You imbuе mechanical arms with elemental spells to sort, refine, or even explode contaminated resources.
- You step away from your assembly lines to explore procedurally generated pixel biomes—glimmering marshlands, mushroom groves, and twilight caverns—gathering rare ingredients to upgrade both your factory and your spellbook.
Even in its current state, the game’s glitchy edges feel intentional, reinforcing the theme that arcane energy is as unpredictable as it is powerful.
Key Features
- Triple-genre fusion: From conveyor networks to combat arenas, your factory never feels static.
- Procedural pixel biomes: Each session throws you into new layouts—no two mushroom forests or crystal caves play the same way.
- Arcane resource chains: Forget iron and copper; you’ll harvest mana shards, spectral fibers, and elemental cores to fuel machines and magic alike.
- Dynamic hazards: Corroding belts, mana surges, and roaming arcane beasts keep you tinkering and fighting in equal measure.
Why Manaftory Stands Out
Most factory sims let you hide behind spreadsheets and throughput charts—here, you’re a hands-on alchemist-engineer. One moment you’re rerouting a flooded pipeline; the next, you’re dodging a lightning-spewing golem in a crystal canyon. This constant shift between macro-planning and split-second action gives Manaftory an energy that rivals Diablo’s combat pace and Stardew Valley’s sense of discovery. And while Factorio’s sprawling blueprints feel almost sterile at times, Manaftory’s world pulses with unpredictable magic.

Risks & Unknowns
Ambition always carries risk, particularly for a one-person studio. The current alpha build is rough: you’ll encounter missing icons, occasional crashes, and features that trail far behind their design goals. There’s no confirmed Steam page or release window yet, and core systems—like progression depth, save stability, and multiplayer support—remain on the drawing board. If you need a polished experience, this isn’t it. But if you thrive on early-access chaos, you’ll find plenty to tinker with.
How to Get Involved
Mataracı actively engages with players on itch.io’s comment sections and a dedicated Discord channel. Early adopters can:

- Submit bug reports or feature requests—Mataracı has already patched several community-suggested changes.
- Vote on new resource archetypes or spell effects.
- Share custom biome seeds for others to explore.
Given the solo nature of the project, each idea you propose could shape the final game in meaningful ways.
Should You Dive In?
If your factory sim routine feels stale and you’ve ever wondered what happens when magic and machinery collide, Manaftory is worth your time. Expect alpha roughness and unpredictable shifts in direction, but also the rare thrill of helping steer a game’s development from day one. Harvest glowing mana shards, fend off elemental ambushes, and blueprint your own arcane assembly lines—just don’t mind the occasional bug that teleports you into the void.
Quick Facts
- Title: Manaftory (working title)
- Developer: Emir Mataracı (solo)
- Genre: Automation, Action, Adventure
- Platform: PC (early alpha on itch.io)
- Release: Unannounced (alpha available now)