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Nintendo Switch 2 Unveiled: DLSS, Ray Tracing, and VRR Twist

Nintendo Switch 2 Unveiled: DLSS, Ray Tracing, and VRR Twist

G
GAIAJune 8, 2025
7 min read
Tech

Nintendo Switch 2 Unveiled: Power Boost, DLSS, Ray Tracing—and a VRR Surprise

Nintendo’s next-generation hybrid console leaps ahead with an 8-core CPU, Ampere GPU, 12GB of RAM, DLSS upscaling and ray tracing—but VRR is limited to handheld play.

FeatureSpecification
ModelNintendo Switch 2
CPU8-core ARM (6 high-performance cores)
GPUNVIDIA Ampere-based, up to 3 TFLOPS
RAM12GB LPDDR5
Storage256GB onboard, expandable via microSD
Display7.9″ Full HD LCD, HDR10, touch-capable
DLSSYes (supported)
Ray TracingYes (supported)
VRRHandheld mode only
Battery LifeUp to 6-8 hours (varies by game)
ConnectivityWi-Fi 6, Bluetooth 5.2, USB-C
Dock OutputUp to 1080p@60Hz (no docked VRR)
Release DateTo be announced
MSRPTo be announced

1. A Full-Blown Hardware Overhaul

When Nintendo launched the original Switch back in 2017, its hybrid concept stole headlines—but its internals were modest. Fast forward to Switch 2, and you’re looking at a bona fide generational jump. The CPU doubles its core count, moving from four to eight ARM cores (six tuned for gaming), while the GPU borrows NVIDIA’s Ampere architecture to deliver up to 3 teraflops—nearly six times the power of the first model.

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That extra muscle translates to higher native resolutions in docked mode, more consistent frame rates on demanding titles, and the potential to bring AAA ports closer to console-level fidelity. It’s the most dramatic processing boost Nintendo has delivered in a single hardware revision.

2. Memory and Storage: No More Half-Deleted Libraries

One of the Switch’s occasional headaches was its limited memory: just 3GB of RAM and 32GB of flash forced players to microSD cards and frequent delete-and-redownload cycles. Switch 2 throws that pain point out the window with 12GB of LPDDR5, ensuring smoother multitasking, faster load times, and headroom for future software patches and OS updates.

Internal storage also jumps to 256GB, enough for dozens of big-budget titles or hundreds of eShop favorites. And yes, you can still expand via microSD if you’re the type to hoard every indie gem that catches your eye.

3. A Sharper, Brighter Display

The new 7.9-inch LCD screen goes Full HD (1920×1080) and adds HDR10 support, making everything from open-world vistas to retro pixel art pop with more contrast and richer colors. Touch controls remain, and the tempered-glass panel feels notably more premium under your fingertips. Whether you’re on a train or lounging on the couch, visuals are clearer and more immersive than ever.

4. DLSS and Ray Tracing Arrive on a Handheld

DLSS (Deep Learning Super Sampling) and hardware-accelerated ray tracing are features once reserved for top-end PCs and modern consoles. Now, Nintendo is cramming them into a device you can slip into your backpack. DLSS leverages AI to upscale lower-resolution frames, boosting performance without sacrificing clarity. In practice, it means stable frame rates in handheld mode, even on graphically ambitious titles.

Ray tracing support opens the door to realistic reflections, dynamic shadows, and lifelike lighting effects—techniques that could make fan-favorite franchises shine in a new way. Imagine Zelda waters glistening under a setting sun or cityscapes in Metroid warmed by dynamic global illumination. It’s a game-changer for Nintendo’s portable lineage.

5. The VRR Curveball: Handheld-Only

Variable Refresh Rate (VRR) dynamically syncs your console’s output with your display’s refresh rate, eliminating screen tearing and smoothing out frame dips. PS5 and Xbox Series X both offer the feature when docked. Nintendo, however, surprised many by confirming VRR will be limited exclusively to handheld play on Switch 2.

That means no docked VRR for your big-screen sessions—only up to 60Hz output without adaptive refresh. On the handheld’s screen, though, you’ll enjoy silky frame pacing that adjusts to each game’s real-time performance.

6. Why Skip Docked VRR?

Speculation abounds. One theory points to the dock’s HDMI chipset: perhaps it can’t support the necessary refresh-rate ranges or HDR timing required for VRR. Another school of thought suggests Nintendo wanted to highlight handheld improvements first, leaving TV-mode enhancements for a possible future update—or even a “Switch 2 OLED” variant.

Whatever the case, competitive consoles have set a precedent for full VRR support in TV mode. Nintendo’s decision feels conservative, but it also maintains a clear value proposition for dedicated portable gaming.

7. Could Docked VRR Come Later?

Hope isn’t lost. Nintendo hasn’t ruled out a firmware patch or hardware revision that unlocks VRR on the dock. The company’s official statement remained non-committal: “No announcements at this time.” Fans will be watching future software updates—and any whispers of a mid-cycle refresh—to see if full VRR makes the cut.

8. How Switch 2 Stacks Up to the Competition

In raw specs, Switch 2 sits between last-gen and current-gen consoles. Its 3 TFLOPS GPU performance rivals the PS4 Pro’s reported output and handily beats the OG Xbox One X in handheld terms. That said, PlayStation 5 and Xbox Series X still outgun it with 10+ TFLOPS and broader VRR/4K capabilities.

What Switch 2 offers is portability plus modern graphics features—something neither Sony nor Microsoft can match in a handheld footprint. It’s not a direct rival to current consoles, but it closes the gap from a performance standpoint while preserving Nintendo’s hybrid DNA.

9. Backward Compatibility and Game Library

Nintendo confirms full backward compatibility with the original Switch lineup. That means your entire existing library—and any digital purchases—will transfer seamlessly. And with extra horsepower, developers can push ports to higher resolutions, more stable frame rates, and even optional ray tracing modes.

This dual-generation approach ensures early adopters aren’t left behind and gives Switch 2 a massive catalog day one.

10. Ergonomics, Dock, and Connectivity

The Joy-Con controllers get subtle refinements: tighter analog sticks, improved triggers, and slightly larger grips for prolonged sessions. The dock itself gains a USB-C PD port for faster handheld charging, plus dual USB-3 ports for accessories. Wireless connectivity jumps to Wi-Fi 6 for smoother online play, and Bluetooth 5.2 means lower-latency audio when using compatible headsets.

11. Battery Life and Power Management

Battery performance will vary by title, but Nintendo estimates 6 to 8 hours on a single charge when playing mid-tier games at handheld resolution. With DLSS and dynamic resolution scaling, some titles may push closer to 10 hours. In docked mode, the console draws power directly from the dock, so battery drain is a non-issue.

12. Price, Release Window, and Expectations

Official pricing and launch dates remain under wraps. Industry whispers suggest a fall or holiday 2025 release, with an MSRP likely above the original Switch’s launch price to account for the beefed-up specs. Nintendo will want to balance value for existing fans against the cost of next-gen hardware.

13. Should You Upgrade?

If you’re still using the original Switch and crave sharper visuals, faster load times, and new features like ray tracing and DLSS, Switch 2 is a no-brainer—especially if handheld play is your focus. TV-mode purists might pause at the lack of docked VRR, but the improved performance and richer library justify the leap for many.

Existing Switch 2 reservations should factor in budget and game preferences. If you own a PS5 or Xbox Series X and only game on a big screen, the upgrade may be less compelling. But for hybrid enthusiasts, Switch 2 represents Nintendo’s most ambitious hardware step yet.

Pros & Cons

  • Pros:
    • Massive CPU/GPU upgrade with 8 cores and Ampere graphics
    • 12GB RAM and 256GB storage solve past limitations
    • DLSS and ray tracing bring console-style graphics
    • Full HD HDR touchscreen makes handheld gaming shine
    • Backward compatibility with entire Switch library
  • Cons:
    • VRR support limited to handheld mode only
    • Docked output capped at 1080p@60Hz without adaptive refresh
    • Official price and launch date still undisclosed
    • Still trailing PS5/Xbox Series X in raw power

FAQ

Q: Will the Switch 2 support my existing microSD card?
A: Yes. Your current microSD expansions should work seamlessly for backward-compatible titles and new game installations.

Q: Can I expect VRR on a future Switch 2 dock update?
A: Nintendo hasn’t ruled it out—but there’s no guarantee. Firmware patches or a hardware revision could unlock docked VRR down the road.

Q: How will ray tracing impact battery life?
A: Enabling ray tracing will draw more power, so you may see shorter handheld sessions. Many games will offer toggles or DLSS presets to balance visuals and battery endurance.

Conclusion

Nintendo Switch 2 represents the company’s boldest hardware leap in nearly a decade. With modern graphics features, a beefed-up CPU/GPU, and a more generous memory footprint, it brings flagship gaming tech into the palm of your hand. While the VRR limitation in docked mode raises eyebrows, the console’s overall package positions it as a must-see evolution for fans and newcomers alike. Stay tuned for pricing, release details, and hands-on impressions as launch day approaches.