
Game intel
Nom Nom Apocalypse
Nom Nom Apocalypse is a twin stick shooter roguelite set in a post-apocalyptic city plagued by mutant food monstrosities.Shoot! dodge and OUTLAST the plague of…
Every now and then a new game announcement lands in my inbox and makes me wonder if the developers are delightfully unhinged. Nom Nom Apocalypse, the upcoming project from Upscale Studio, had me at “mutant cheeseburgers” and “mustard shotgun.” Imagine channeling your inner Gordon Ramsay while fending off barreling bratwursts—pure, chaotic bliss. Still, beneath the gooey puns and cartoonish gore, there are genuine reasons for core gamers to keep an eye on this indie horde shooter—and a few red flags I’m watching before I place my preorder.
| Feature | Specification |
|---|---|
| Publisher | Upscale Studio™ |
| Release Window | Q3–Q4 2025 |
| Genres | Top-down Shooter, Roguelite, Co-op |
| Platforms | PS5, Nintendo Switch, Xbox Series X|S |
In a market flooded with horde shooters and roguelites, novelty alone won’t make Nom Nom Apocalypse stand out. What matters is whether its mechanics can hold up once the laughs fade. The pitch to nail meaningful local co-op and varied weapon systems is ambitious, especially for an indie team. If every run feels distinct thanks to diverse chef abilities and ever-shifting level layouts, we could see that addictive “just one more go” energy that powers marathon gaming nights.
The arsenal reads like a fast-food fever dream: mustard shotguns, sushi shurikens, even a “microwave laser beam.” It’s the sort of humor that brings a grin, but only sustained depth will keep you laughing after the initial novelty wanes. My worry? That 30-plus enemy types and half a dozen classes blur into noise if the core loop isn’t razor-sharp.

The roguelite framework—procedural stages, unlockable buffs, character classes—is familiar territory in 2024. The key test will be run-to-run variety. Are you facing genuinely fresh challenges, or merely replaying the same burger boss with tweaked stats? If Upscale nails progression and meaningful build choices, Nom Nom Apocalypse could slide onto the shelf beside titles like Enter the Gungeon or Overcooked (with extra mayhem).
Notably, the team is seeding an early demo with select streamers before launch. That could signal confidence in the gameplay or a bet that viral clips will do the heavy lifting. I’ve seen demos boost hype—and expose thin content—so this move carries equal parts promise and risk.

At its best, Nom Nom Apocalypse offers a rare trifecta: genuine couch co-op intensity, roguelite progression depth, and a theme that’s equal parts gruesome and goofy. In a world of bite-sized mobile titles and battle-pass trappings, I’m rooting for an indie that delivers sustained thrills, not just shareable GIFs.
Will the progression system have bite? Will classes interact in unexpected ways, or is it just swarm, shoot, repeat? My advice: add it to your wishlist if you crave co-op chaos, but hold for hands-on previews before sinking cash—especially given its late-2025 arrival.

Bottom line: if Upscale Studio balances depth with their signature brand of silly, Nom Nom Apocalypse could earn a permanent spot on your game night roster. Just make sure you’re hungry for more than puns.
TL;DR: Nom Nom Apocalypse dishes out mutant food mayhem and co-op roguelite hooks—but we’ll need to taste the actual gameplay before declaring it a feast.
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