
Game intel
Fallout: New Vegas
In this first-person Western RPG, the player takes on the role of Courier 6, barely surviving after being robbed of their cargo, shot and put into a shallow gr…
This caught my attention because Obsidian’s New Vegas is the single Fallout entry most players still debate over when we talk about story and choice. Todd Howard inviting the studio behind that game onto the Season 2 set (the show premieres December 17 on Prime Video) isn’t just a photo op – it’s a sign that the TV series and the games might actually talk to each other, and that matters for both lore-hungry fans and anyone worried about lazy tie-in cash grabs.
Developers on set isn’t a vanity move; it can shape tone. Obsidian veterans like Josh Sawyer and studio leadership being invited by Todd Howard implies Bethesda wants the series to respect the games’ tone — especially New Vegas’ darker political storytelling and morally gray factions. For gamers who’ve felt adaptations misread the source, that’s a small but meaningful reassurance.
That said, “being consulted” is not the same as control. Expect input on lore, aesthetic cues, and maybe character beats, but don’t read it as Obsidian writing episodes. Studios consult all the time — the difference here is the pedigree of the people consulted. New Vegas has earned cult reverence, and a nod from its creators matters.

If you love New Vegas or missed it the first time, now is a clear moment to replay. The game is available on Steam and GOG, and runs on modern consoles via backward compatibility. Mods like Project Nevada and New Vegas Uncut are still the best way to fix old bugs, improve balance, and make the visuals less 2010. If the anniversary bundle is more than a bundle, being current on community mods will let you spot real improvements versus simple repackaging.

Watch Season 2 with a critical eye: note what the show borrows or alters from the games. If Obsidian’s fingerprints show up in character beats, faction politics, or the Fallout moral calculus, that’s a win for both mediums. If it’s all surface-level Vegas glamour, call it out — gamers should demand adaptations that respect nuance, not just set dressing.
New Vegas remains the franchise’s most argument‑provoking entry because it treats power and politics like gameplay mechanics. Where Fallout 3 felt like discovery, New Vegas felt like negotiation: every faction path changes the ending and the world state in a way that still rewards multiple playthroughs. That design language is exactly what a mature adaptation should pull from.

Obsidian visiting the Season 2 set is a promising sign that the show wants to earn its Fallout stripes, and the planned 15th‑anniversary New Vegas bundle gives players a concrete reason to revisit the Mojave. Don’t expect an instant New Vegas 2 announcement — Tim Cain’s return and Fallout 5 being confirmed complicate the rumor mill. For now: replay with mods, watch the show, and judge any bundles by whether they actually improve the experience or just repackage nostalgia.
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